First portable electronic device for facilitating a proximity based interaction with a second portable electronic device

ABSTRACT

Disclosed herein is a first portable electronic device for facilitating a proximity based interaction with at least one second portable electronic device. The first portable electronic device may include at least one first sensor device configured to generate at least one first sensor data, a first transceiver configured for communicating with at least one second transceiver associated with the at least one second portable electronic device, a first processor configured for detecting at least one proximity based event based on the at least one first sensor data from the at least one first sensor device, and generating a combined digital asset using a first digital asset and at least one second digital asset based on the detecting, and a memory device configured for storing the combined digital asset and the first digital asset.

RELATED APPLICATIONS

The present application claims priority to, and is a non-provisionalapplication of Provisional Application No. 62/719,682 entitled:Close-Proximity Social Interaction and Creative Expression filed on Aug.19, 2018; Application No. 62/719,683 entitled: Virtual Social MeshNetwork filed on Aug. 19, 2018; Application No. 62/784,974 entitled:Method and System for Digital Un Boxing and Management of DigitalContent and Collectibles filed on Dec. 26, 2018; and Application No.62/784,985 entitled: Method and System for Creating Ad-Hoc SharedVirtual Experiences filed on Aug. 26, 2018, the disclosures of which arehereby incorporated by reference in their entirety herein and below.

Further, the present application is related to the followingnon-provisional applications entitled:

-   -   1. PORTABLE ELECTRONIC DEVICE FOR FACILITATING A PROXIMITY BASED        INTERACTION WITH A SHORT RANGE COMMUNICATION ENABLED OBJECT        filed on Aug. 19, 2019;    -   2. A FIRST PORTABLE ELECTRONIC DEVICE FOR FACILITATING A        PROXIMITY BASED INTERACTION WITH A SECOND PORTABLE ELECTRONIC        DEVICE BASED ON A PLURALITY OF GESTURES filed on Aug. 19, 2019;        and    -   3. SHORT RANGE COMMUNICATION ENABLED OBJECT FOR FACILITATING        PROXIMITY BASED INTERACTION WITH AT LEAST ONE ELECTRONIC DEVICE        filed on Aug. 19, 2019.

TECHNICAL FIELD

Generally, the present disclosure relates to the field of dataprocessing. More specifically, the present disclosure relates to a firstportable electronic device for facilitating a proximity basedinteraction with a second portable electronic device.

BACKGROUND

Near-field communication (NFC) is a set of communication protocols thatenable two electronic devices, that are close to each other (for e.g.within 4 cm), to establish communication with each other. The twoelectronic devices (such as smartphones) under close proximity can sharecontacts, photos, videos or files using the NFC. Further, NFC is alsoused for facilitating making payments using mobile devices through NFCenabled POS devices.

However, mobile devices communicating over NFC channels are unable tocreate content that may be based on existing content stored on themobile devices. Further, mobile devices communicating over NFC channelsare unable to modify digital content associated with each other.

Further, short range communication enabled devices, such as NFC enabledscanning devices are not capable of dynamically changing how they arepresented to other devices. Further, NFC enabled scanning devices arenot able to modify a manner in which the NFC enabled scanning devicesare read by other NFC enabled devices as part of closed systems ofadvanced interactions.

Therefore, there is a need for improved first portable electronic devicefor facilitating a proximity based interaction with a second portableelectronic device that may overcome one or more of the above-mentionedproblems and/or limitations.

BRIEF SUMMARY

This summary is provided to introduce a selection of concepts in asimplified form, that are further described below in the DetailedDescription. This summary is not intended to identify key features oressential features of the claimed subject matter. Nor is this summaryintended to be used to limit the claimed subject matter's scope.

Disclosed herein is a first portable electronic device facilitating aproximity based interaction with at least one second portable electronicdevice, in accordance with some embodiments. Accordingly, the firstportable electronic device may include at least one first sensor deviceconfigured to generate at least one first sensor data. Further, thefirst portable electronic device may include a first transceiverconfigured for communicating with at least one second transceiverassociated with the at least one second portable electronic device.Further, the first portable electronic device may include a firstprocessor communicatively coupled with each of the first transceiver andthe at least one first sensor device. Further, the first processor maybe configured for detecting at least one proximity based event based onthe at least one first sensor data from the at least one first sensordevice. Further, the first processor may be configured for generating acombined digital asset using a first digital asset and at least onesecond digital asset based on the detecting. Further, the first digitalasset may be obtained from a memory device associated with the firstportable electronic device. Further, the at least one second digitalasset may be obtained from the at least one second portable electronicdevice. Further, the first portable electronic device may include thememory device configured for storing the combined digital asset and thefirst digital asset.

Further disclosed herein is a first portable electronic devicefacilitating a proximity based interaction with at least one secondportable electronic device, in accordance with some embodiments.Accordingly, the first portable electronic device may include at leastone first sensor device configured to generate at least one first sensordata. Further, the first portable electronic device may include a firsttransceiver configured for communicating with at least one secondtransceiver associated with the at least one second portable electronicdevice. Further, the first portable electronic device may include afirst processor communicatively coupled with each of the firsttransceiver and the at least one first sensor device. Further, the firstprocessor may be configured for detecting at least one proximity basedevent based on the at least one first sensor data from the at least onefirst sensor device. Further, the first processor may be configured forgenerating a combined digital asset using a first digital asset and atleast one second digital asset based on the detecting. Further, thefirst digital asset may be obtained from a memory device associated withthe first portable electronic device. Further, the at least one seconddigital asset may be obtained from the at least one second portableelectronic device. Further, the first portable electronic device mayinclude a presentation device communicatively coupled with the firstprocessor. Further, the presentation device may be configured to presentthe combined digital asset. Further, the first portable electronicdevice may include the memory device configured for storing the combineddigital asset and the first digital asset.

Further disclosed herein is a first portable electronic devicefacilitating a proximity based interaction with at least one secondportable electronic device. Further, the first portable electronicdevice may include at least one first sensor device configured togenerate at least one of a first sensor data, at least one second sensordata, and a third sensor data. Further, the first portable electronicdevice may include a first transceiver configured for communicating withat least one second transceiver associated with the at least one secondportable electronic device. Further, the first portable electronicdevice may include a first processor communicatively coupled with eachof the first transceiver and the at least one first sensor device.Further, the first processor may be configured for detecting a pre-tapgesture based on the first sensor data. Further, the first processor maybe configured for entering the first portable electronic device in aninteraction mode based on the detecting of the pre-tap gesture. Further,the first processor may be configured for detecting at least oneproximity based event using the at least one second sensor data based onthe interaction mode. Further, the first processor may be configured forgenerating a combined digital asset using a first digital asset and atleast one second digital asset based on the detecting of the at leastone proximity based event. Further, the first digital asset may beobtained from a memory device associated with the first portableelectronic device. Further, the at least one second digital asset may beobtained from the at least one second portable electronic device.Further, the first processor may be configured for detecting a post-tapgesture based on the third sensor data. Further, the first processor maybe configured for performing one of an acceptance and a rejection of thecombined digital asset based on the post-tap gesture. Further, the firstportable electronic device may include a presentation devicecommunicatively coupled with the first processor. Further, thepresentation device may be configured to present the combined digitalasset. Further, the presentation device may include at least one of adisplay device, an audio device, and a haptic feedback device. Further,the first portable electronic device may include the memory deviceconfigured for storing the combined digital asset based on the post-tapgesture.

Both the foregoing summary and the following detailed descriptionprovide examples and are explanatory only. Accordingly, the foregoingsummary and the following detailed description should not be consideredto be restrictive. Further, features or variations may be provided inaddition to those set forth herein. For example, embodiments may bedirected to various feature combinations and sub-combinations describedin the detailed description.

BRIEF DESCRIPTION OF DRAWINGS

The accompanying drawings, which are incorporated in and constitute apart of this disclosure, illustrate various embodiments of the presentdisclosure. The drawings contain representations of various trademarksand copyrights owned by the Applicants. In addition, the drawings maycontain other marks owned by third parties and are being used forillustrative purposes only. All rights to various trademarks andcopyrights represented herein, except those belonging to theirrespective owners, are vested in and the property of the applicants. Theapplicants retain and reserve all rights in their trademarks andcopyrights included herein, and grant permission to reproduce thematerial only in connection with reproduction of the granted patent andfor no other purpose.

Furthermore, the drawings may contain text or captions that may explaincertain embodiments of the present disclosure. This text is included forillustrative, non-limiting, explanatory purposes of certain embodimentsdetailed in the present disclosure.

FIG. 1 is a block diagram representation of a first portable electronicdevice for facilitating a proximity based interaction with a secondportable electronic device, in accordance with some embodiments.

FIG. 2 is a block diagram representation of a first portable electronicdevice for facilitating a proximity based interaction with a secondportable electronic device, in alternate embodiments.

FIG. 3 is a block diagram representation of a first portable electronicdevice for facilitating a proximity based interaction with a secondportable electronic device, in accordance with some embodiments.

FIG. 4 is a flowchart of a method for facilitating a proximity basedinteraction between a first portable electronic device and at least onesecond portable electronic device, in accordance with some embodiments.

FIG. 5 is a representation of a system for facilitating a proximitybased interaction between a first portable electronic device, such as aTapMagic band, and a second portable electronic device, such as aTapMagic band, in accordance with some embodiments.

FIG. 6 is a representation of a system for facilitating a proximitybased interaction between a first portable electronic device and asecond portable electronic device, showing a plurality of types of NFCenabled trading cards, in accordance with some embodiments.

FIG. 7 is a representation of a system for facilitating a proximitybased interaction between a first portable electronic device and asecond portable electronic device, showing an exchange of digitalassets, in accordance with some embodiments.

FIG. 8 is a representation of a system for facilitating a proximitybased interaction between a first portable electronic device and asecond portable electronic device, including a pre-tap gesture and apost-tap gesture, in accordance with some embodiments.

FIG. 9 is a representation of a system for facilitating a proximitybased interaction between a first portable electronic device and asecond portable electronic device, wherein the second portableelectronic device comprises an NFC enabled poster at a venue, inaccordance with some embodiments.

FIG. 10 is a representation of a system for facilitating a proximitybased interaction between a first portable electronic device and asecond portable electronic device, wherein the second portableelectronic device may include an NFC enabled product packaging, inaccordance with some embodiments.

FIG. 11 is a representation of an exemplary system for facilitating aproximity based interaction with a short range communication enabledobject, in accordance with some embodiments.

FIG. 12 is a representation of a character with a plurality ofaccessories, in accordance with some embodiments.

FIG. 13 is a representation of creation of a group, in accordance withsome embodiments.

FIG. 14 is a representation of a group experience, in accordance withsome embodiments.

FIG. 15 is an illustration of an online platform consistent with variousembodiments of the present disclosure.

FIG. 16 is a block diagram of a computing device for implementing themethods disclosed herein, in accordance with some embodiments.

DETAILED DESCRIPTION

As a preliminary matter, it will readily be understood by one havingordinary skill in the relevant art that the present disclosure has broadutility and application. As should be understood, any embodiment mayincorporate only one or a plurality of the above-disclosed aspects ofthe disclosure and may further incorporate only one or a plurality ofthe above-disclosed features. Furthermore, any embodiment discussed andidentified as being “preferred” is considered to be part of a best modecontemplated for carrying out the embodiments of the present disclosure.Other embodiments also may be discussed for additional illustrativepurposes in providing a full and enabling disclosure. Moreover, manyembodiments, such as adaptations, variations, modifications, andequivalent arrangements, will be implicitly disclosed by the embodimentsdescribed herein and fall within the scope of the present disclosure.

Accordingly, while embodiments are described herein in detail inrelation to one or more embodiments, it is to be understood that thisdisclosure is illustrative and exemplary of the present disclosure, andare made merely for the purposes of providing a full and enablingdisclosure. The detailed disclosure herein of one or more embodiments isnot intended, nor is to be construed, to limit the scope of patentprotection afforded in any claim of a patent issuing here from, whichscope is to be defined by the claims and the equivalents thereof. It isnot intended that the scope of patent protection be defined by readinginto any claim limitation found herein and/or issuing here from thatdoes not explicitly appear in the claim itself.

Thus, for example, any sequence(s) and/or temporal order of steps ofvarious processes or methods that are described herein are illustrativeand not restrictive. Accordingly, it should be understood that, althoughsteps of various processes or methods may be shown and described asbeing in a sequence or temporal order, the steps of any such processesor methods are not limited to being carried out in any particularsequence or order, absent an indication otherwise. Indeed, the steps insuch processes or methods generally may be carried out in variousdifferent sequences and orders while still falling within the scope ofthe present disclosure. Accordingly, it is intended that the scope ofpatent protection is to be defined by the issued claim(s) rather thanthe description set forth herein.

Additionally, it is important to note that each term used herein refersto that which an ordinary artisan would understand such term to meanbased on the contextual use of such term herein. To the extent that themeaning of a term used herein—as understood by the ordinary artisanbased on the contextual use of such term—differs in any way from anyparticular dictionary definition of such term, it is intended that themeaning of the term as understood by the ordinary artisan shouldprevail.

Furthermore, it is important to note that, as used herein, “a” and “an”each generally denotes “at least one,” but does not exclude a pluralityunless the contextual use dictates otherwise. When used herein to join alist of items, “or” denotes “at least one of the items,” but does notexclude a plurality of items of the list. Finally, when used herein tojoin a list of items, “and” denotes “all of the items of the list.”

The following detailed description refers to the accompanying drawings.Wherever possible, the same reference numbers are used in the drawingsand the following description to refer to the same or similar elements.While many embodiments of the disclosure may be described,modifications, adaptations, and other implementations are possible. Forexample, substitutions, additions, or modifications may be made to theelements illustrated in the drawings, and the methods described hereinmay be modified by substituting, reordering, or adding stages to thedisclosed methods. Accordingly, the following detailed description doesnot limit the disclosure. Instead, the proper scope of the disclosure isdefined by the claims found herein and/or issuing here from. The presentdisclosure contains headers. It should be understood that these headersare used as references and are not to be construed as limiting upon thesubjected matter disclosed under the header.

The present disclosure includes many aspects and features. Moreover,while many aspects and features relate to, and are described in thecontext of a first portable electronic device for facilitating aproximity based interaction with a second portable electronic device,embodiments of the present disclosure are not limited to use only inthis context.

In general, the methods disclosed herein may be performed by one or morecomputing devices. For example, in some embodiments, the methods may beperformed by a server computer in communication with one or more clientdevices over a communication network such as, for example, the Internet.In some other embodiments, the methods may be performed by one or moreof at least one server computer, at least one client device, at leastone network device, at least one sensor and at least one actuator.Examples of the one or more client devices and/or the server computermay include, a desktop computer, a laptop computer, a tablet computer, apersonal digital assistant, a portable electronic device, a wearablecomputer, a smart phone, an Internet of Things (IoT) device, a smartelectrical appliance, a video game console, a rack server, asuper-computer, a mainframe computer, mini-computer, micro-computer, astorage server, an application server (e.g. a mail server, a web server,a real-time communication server, an FTP server, a virtual server, aproxy server, a DNS server etc.), a quantum computer, and so on.Further, one or more client devices and/or the server computer may beconfigured for executing a software application such as, for example,but not limited to, an operating system (e.g. Windows, Mac OS, Unix,Linux, Android, etc.) in order to provide a user interface (e.g. GUI,touch-screen based interface, voice based interface, gesture basedinterface etc.) for use by the one or more users and/or a networkinterface for communicating with other devices over a communicationnetwork. Accordingly, the server computer may include a processingdevice configured for performing data processing tasks such as, forexample, but not limited to, analyzing, identifying, determining,generating, transforming, calculating, computing, compressing,decompressing, encrypting, decrypting, scrambling, splitting, merging,interpolating, extrapolating, redacting, anonymizing, encoding anddecoding. Further, the server computer may include a communicationdevice configured for communicating with one or more external devices.The one or more external devices may include, for example, but are notlimited to, a client device, a third party database, public database, aprivate database and so on. Further, the communication device may beconfigured for communicating with the one or more external devices overone or more communication channels. Further, the one or morecommunication channels may include a wireless communication channeland/or a wired communication channel. Accordingly, the communicationdevice may be configured for performing one or more of transmitting andreceiving of information in electronic form. Further, the servercomputer may include a storage device configured for performing datastorage and/or data retrieval operations. In general, the storage devicemay be configured for providing reliable storage of digital information.Accordingly, in some embodiments, the storage device may be based ontechnologies such as, but not limited to, data compression, data backup,data redundancy, deduplication, error correction, data finger-printing,role based access control, and so on.

Further, one or more steps of the methods disclosed herein may beinitiated, maintained, controlled and/or terminated based on a controlinput received from one or more devices operated by one or more userssuch as, for example, but not limited to, an end user, an admin, aservice provider, a service consumer, an agent, a broker and arepresentative thereof. Further, the user as defined herein may refer toa human, an animal or an artificially intelligent being in any state ofexistence, unless stated otherwise, elsewhere in the present disclosure.Further, in some embodiments, the one or more users may be required tosuccessfully perform authentication in order for the control input to beeffective. In general, a user of the one or more users may performauthentication based on the possession of a secret human readable secretdata (e.g. username, password, passphrase, PIN, secret question, secretanswer etc.) and/or possession of a machine readable secret data (e.g.encryption key, decryption key, bar codes, etc.) and/or or possession ofone or more embodied characteristics unique to the user (e.g. biometricvariables such as, but not limited to, fingerprint, palm-print, voicecharacteristics, behavioral characteristics, facial features, irispattern, heart rate variability, evoked potentials, brain waves, and soon) and/or possession of a unique device (e.g. a device with a uniquephysical and/or chemical and/or biological characteristic, a hardwaredevice with a unique serial number, a network device with a uniqueIP/MAC address, a telephone with a unique phone number, a smartcard withan authentication token stored thereupon, etc.). Accordingly, the one ormore steps of the methods may include communicating (e.g. transmittingand/or receiving) with one or more sensor devices and/or one or moreactuators in order to perform authentication. For example, the one ormore steps may include receiving, using the communication device, thesecret human readable data from an input device such as, for example, akeyboard, a keypad, a touch-screen, a microphone, a camera and so on.Likewise, the one or more steps may include receiving, using thecommunication device, the one or more embodied characteristics from oneor more biometric sensors.

Further, one or more steps of the methods may be automaticallyinitiated, maintained and/or terminated based on one or more predefinedconditions. In an instance, the one or more predefined conditions may bebased on one or more contextual variables. In general, the one or morecontextual variables may represent a condition relevant to theperformance of the one or more steps of the methods. The one or morecontextual variables may include, for example, but are not limited to,location, time, identity of a user associated with a device (e.g. theserver computer, a client device etc.) corresponding to the performanceof the one or more steps, environmental variables (e.g. temperature,humidity, pressure, wind speed, lighting, sound, etc.) associated with adevice corresponding to the performance of the one or more steps,physical state and/or physiological state and/or psychological state ofthe user, physical state (e.g. motion, direction of motion, orientation,speed, velocity, acceleration, trajectory, etc.) of the devicecorresponding to the performance of the one or more steps and/orsemantic content of data associated with the one or more users.Accordingly, the one or more steps may include communicating with one ormore sensors and/or one or more actuators associated with the one ormore contextual variables. For example, the one or more sensors mayinclude, but are not limited to, a timing device (e.g. a real-timeclock), a location sensor (e.g. a GPS receiver, a GLONASS receiver, anindoor location sensor etc.), a biometric sensor (e.g. a fingerprintsensor), an environmental variable sensor (e.g. temperature sensor,humidity sensor, pressure sensor, etc.) and a device state sensor (e.g.a power sensor, a voltage/current sensor, a switch-state sensor, a usagesensor, etc. associated with the device corresponding to performance ofthe or more steps).

Further, the one or more steps of the methods may be performed one ormore number of times. Additionally, the one or more steps may beperformed in any order other than as exemplarily disclosed herein,unless explicitly stated otherwise, elsewhere in the present disclosure.Further, two or more steps of the one or more steps may, in someembodiments, be simultaneously performed, at least in part. Further, insome embodiments, there may be one or more time gaps between performanceof any two steps of the one or more steps.

Further, in some embodiments, the one or more predefined conditions maybe specified by the one or more users. Accordingly, the one or moresteps may include receiving, using the communication device, the one ormore predefined conditions from one or more and devices operated by theone or more users. Further, the one or more predefined conditions may bestored in the storage device. Alternatively, and/or additionally, insome embodiments, the one or more predefined conditions may beautomatically determined, using the processing device, based onhistorical data corresponding to performance of the one or more steps.For example, the historical data may be collected, using the storagedevice, from a plurality of instances of performance of the methods.Such historical data may include performance actions (e.g. initiating,maintaining, interrupting, terminating, etc.) of the one or more stepsand/or the one or more contextual variables associated therewith.Further, machine learning may be performed on the historical data inorder to determine the one or more predefined conditions. For instance,machine learning on the historical data may determine a correlationbetween one or more contextual variables and performance of the one ormore steps of the methods. Accordingly, the one or more predefinedconditions may be generated, using the processing device, based on thecorrelation.

Further, one or more steps of the methods may be performed at one ormore spatial locations. For instance, the methods may be performed by aplurality of devices interconnected through a communication network.Accordingly, in an example, one or more steps of the methods may beperformed by a server computer. Similarly, one or more steps of themethods may be performed by a client computer. Likewise, one or moresteps of the methods may be performed by an intermediate entity such as,for example, a proxy server. For instance, one or more steps of themethods may be performed in a distributed fashion across the pluralityof devices in order to meet one or more objectives. For example, oneobjective may be to provide load balancing between two or more devices.Another objective may be to restrict a location of one or more of aninput data, an output data and any intermediate data therebetweencorresponding to one or more steps of the methods. For example, in aclient-server environment, sensitive data corresponding to a user maynot be allowed to be transmitted to the server computer. Accordingly,one or more steps of the methods operating on the sensitive data and/ora derivative thereof may be performed at the client device.

FIG. 1 is a block diagram representation of a first portable electronicdevice 100 facilitating a proximity based interaction with at least onesecond portable electronic device 102, in accordance with someembodiments. Further, the proximity based interaction, in an instance,may be near field communication (such as transfer of a digital asset)between the first portable electronic device 100 and the at least onesecond portable electronic device 102. Further, the digital asset, in aninstance, may include any digital data such as (but not limited to) atextual content, Patterns, a visual content, an audio content, anaudiovisual content, and so on. In some embodiments, at least one of thefirst portable electronic device 100 and the at least one secondportable electronic device 102 may be a wearable electronic device. Forinstance, the wearable electronic device may include, but not limitedto, wristbands, wristwatches (e.g. Apple® watch), smart glasses (e.g.Google glasses®), E-textiles (e.g. Levi's® commuter trucker Jacket), anNFC enabled ring, and so on. In some embodiments, at least one of thefirst portable electronic device 100 and the at least one secondportable electronic device 102 may be a short range communicationenabled object. Further, the short range communication enabled objectmay include an electronic device configured to communicate over acommunication channel, when in close proximity Further, the short rangecommunication enabled object may be configured to transmit, and receiveshort range communication signals from short range communication enableddevices over the communication channel, such as NFC, or BLE. Further, inan embodiment, short range communication may include communicationprotocols enabling a plurality of devices (such as first the portableelectronic device 100, and second portable electronic device 102) toestablish mutual communication. For instance, short range communicationmay allow the plurality of devices to establish mutual communicationover Bluetooth network, a Bluetooth Low Energy (BLE) network, a NearField Communication (NFC) network, and so on. In some embodiments, theshort range communication enabled object may include at least one of anNFC enabled trading card, an NFC enabled poster, and an NFC enabledproduct packaging. Further, the NFC enabled trading card, in aninstance, may include an electronic card that may be tapped with otherportable electronic devices in different combinations to create digitalpatterns (and/or digital art). Further, the NFC enabled trading card, inan instance, may be embedded with one or more NFC tags and related datapayloads. Further, the NFC enabled trading card may be described inconjunction with FIG. 6.

Accordingly, the first portable electronic device 100 may include atleast one first sensor device 104 configured to generate at least onefirst sensor data. In some embodiments, the at least one first sensordevice 104 may include at least one of a radio frequency sensor, animage sensor, a proximity sensor, an audio sensor, a motion sensor, andan accelerometer. For instance, the at least one first sensor data mayinclude signals (such as NFC signals) sensed by the at least one firstsensor device 104 (such as the radio frequency sensor) that may be usedto detect a presence of another portable electronic device (e.g. anotherNFC based electronic device) in near vicinity.

Further, the first portable electronic device 100 may include a firsttransceiver 106 configured for communicating with at least one secondtransceiver 108 associated with the at least one second portableelectronic device 102.

Further, the first portable electronic device 100 may include a firstprocessor 110 communicatively coupled with each of the first transceiver106 and the at least one first sensor device 104. Further, the firstprocessor 110 may be configured for detecting at least one proximitybased event based on the at least one first sensor data from the atleast one first sensor device 104. Further, in some embodiments, the atleast one proximity based event may include at least one of identifyinga contact between the first portable electronic device 100 and the atleast one second portable electronic device 102, detecting distancebetween the first portable electronic device 100 and the at least onesecond portable electronic device 102 to be within a pre-defined range,and a capturing at least one visual code associated with the at leastone second portable electronic device 102 using an image sensor of thefirst portable electronic device 100. For instance, the at least oneproximity based event may be detected when the first portable electronicdevice 100 may make a physical contact with the at least one secondportable electronic device 102 (such as touching and/or tapping of thefirst portable electronic device 100 with the at least one secondportable electronic device 102). Further, in another instance, the atleast one proximity based event may be detected when the first portableelectronic device 100 may be placed close (without making a physicalcontact) to the at least one second portable electronic device 102 (fore.g. when a separation between the first portable electronic device 100and the at least one second portable electronic device 102 may be in thepredefined range, say 3-20 centimeters). Further, in another instance,the at least one proximity based event may be detected when the firstportable electronic device 100 may scan/capture (using the at least onesensor device, such as the image sensor) the at least one visual code(such as, but not limited to, a QR code, a bar code etc.) associatedwith the at least one second portable electronic device 102.

Further, the first processor 110 may be configured for generating acombined digital asset using a first digital asset and at least onesecond digital asset based on the detecting of the at least oneproximity based event. Further, the first digital asset may be obtainedfrom a memory device 112 associated with the first portable electronicdevice 100. Further, the at least one second digital asset may beobtained from the at least one second portable electronic device 102.Further, the combined digital asset, in an instance, may be a newdigital asset that may be formed by inheriting one or morecharacteristics associated with each of the first digital asset and theat least one second digital asset. For instance, the combined digitalasset may include a digital art that may include visual features (suchas colors) inherited from a first digital asset and may include physicalfeatures (such as size and/or dimensions) inherited from a seconddigital asset. For instance, if the first digital asset may include adigital art of a fictional character (such as a Pokémon characterPikachu©) and the at least one second digital asset may include adigital pattern of pink color, then the combined digital asset mayinclude a digital art such as (but not limited to) a pink coloredPikachu©.

In some embodiments, the first digital asset may include one or morefirst user attributes associated with the first user. In the general,the one or more first user attributes may include any characteristicassociated with the first user. For instance, the one or more first userattributes may include a first user interest. In another instance, theone or more first user attributes may include a unique identifierassociated with the first user, a name of the first user, a demographicvariable of the first user and so on. Likewise, the second digital assetmay include one or more second user attributes associated with thesecond user. In the general, the one or more second user attributes mayinclude any characteristic associated with the second user. Forinstance, the one or more second user attributes may include a seconduser interest. In another instance, the one or more second userattributes may include a unique identifier associated with the seconduser, a name of the second user, a demographic variable of the seconduser and so on. Further, in some embodiments, at least one of the one ormore first user attributes and the one or more second user attributesmay be configurable by one or more of the first user and the seconduser.

Further, in some embodiments, the first transceiver 106 may beconfigured to transmit a short range communication signal to the secondportable electronic device 102, and receive a received short rangecommunication signal from the second portable electronic device 102 overan NFC communication channel. Further, the first processor 110 may beconfigured for detecting the proximity based event based on receivingthe received short range communication signal from the second portableelectronic device 102. Further, the first processor 110 may beconfigured for performing the predetermined event based on thedetecting. Further, the proximity based event may include transmittingthe first digital asset to the second portable electronic device 102,including at least one of a pattern, an image, a looped animation, acolored pattern including a coloration action on the pattern, a movingpattern including a movement action on the pattern, and a patterncomprising one or more effects. Further, the transmitting the firstdigital asset to the second portable electronic device 102 may beperformed over a communication network including, but not limited toBluetooth, Wi-Fi, and BLE.

Further, in some embodiments, the combined digital asset may be createdthrough encoding and decoding. Further, in an instance, WEBP encoding(as stored in the memory device 112, and the second portable electronicdevice 102) may be configured to radically compress image/media sizeassociated with the first digital asset, and the second digital asset,speeding up processing and enabling some 1-4 image collections to fitwithin an NDEF payload of NFC tags associated with at least one of thefirst digital asset, and the second digital asset with 1-2K of memory.

In some embodiments, the first digital asset may include at least one ofat least one first visual characteristic, at least one first audiocharacteristic, and at least one first haptic characteristic. Further,the at least one first visual characteristic, in an instance, may be anyphysical feature associated with the first digital asset, which mayreflect visible variables of the first digital asset. For instance, theat least one first visual characteristic may include features such as,but not limited to, color, shape, size, type etc. associated with thefirst digital asset. Further, the at least one first audiocharacteristic, in an instance, may be any acoustic feature associatedwith the first digital asset, which may reflect audible variables of thefirst digital asset. For instance, the at least one first audiocharacteristic may include features such as, but not limited to, volume,frequency, tempo rate, type etc. associated with the first digitalasset. Further, the at least one first haptic characteristic, in aninstance, may be any tactile feature associated with the first digitalasset, which may be felt by a user using the first portable electronicdevice 100. For instance, the at least one first haptic characteristicmay include features such as, but not limited to, vibration, temperatureetc. associated with the first digital asset. Further, the at least onesecond digital asset may include at least one of at least one secondvisual characteristic, at least one second audio characteristic, and atleast one second haptic characteristic. Further, the at least one secondvisual characteristic, in an instance, may be any physical featureassociated with the at least one second digital asset, which may reflectvisible variables of the at least one second digital asset. Forinstance, the at least one second visual characteristic may includefeatures such as, but not limited to, color, shape, size, type etc.associated with the at least one second digital asset. Further, the atleast one second audio characteristic, in an instance, may be anyacoustic feature associated with the at least one second digital asset,which may reflect audible variables of the at least one second digitalasset. For instance, the at least one second audio characteristic mayinclude features such as, but not limited to, volume, frequency, temporate, type etc. associated with the at least one second digital asset.Further, the at least one second haptic characteristic, in an instance,may be a tactile feature associated with the at least one second digitalasset, which may be felt by a user using the at least one secondportable electronic device 102. For instance, the at least one secondhaptic characteristic may include features such as, but not limited to,vibration, temperature etc. associated with the at least one seconddigital asset.

In some embodiments, the first processor 110 may be configured togenerate the combined digital asset by combining at least one of the atleast one first visual characteristic, the at least first audiocharacteristic, and the at least one first haptic characteristic with atleast one of the at least one of at least one second visualcharacteristic, the at least one second audio characteristic, and the atleast one second haptic characteristic. For instance, the firstprocessor 110 may combine the at least one first visual characteristic(such as shape and dimensions) of the first digital asset (such as adigital art of a fictional character, e.g. a Pokémon character Pikachu©)with the at least one second visual characteristic (such as color) ofthe at least one second digital asset (such as a pattern of pink color)in order to generate the combined digital asset, for e.g. a pink coloredPikachu©. Further, in another instance, the first processor 110 maycombine the at least one first visual characteristic (such as a shapeand dimensions) of the first digital asset (such as a digital art of afictional character, e.g. a Disney character Aladdin©) with the at leastone second audio characteristic (such as an actor's voice, e.g., BradPitt's voice) of the at least one second digital asset (such as anaudiovisual content, e.g., a Brad Pitt's movie scene) in order togenerate the combined digital asset, for e.g. Aladdin© with Brad Pitt'svoice. Further, in another instance, the first processor 110 may combinethe at least one first visual characteristic (such as font and size) ofthe first digital asset (such as a text, e.g. a text including a user'sname) with the at least one second haptic characteristic (such as avibration) of the at least one second digital asset (such as a vibratingpattern) in order to generate the combined digital asset, for e.g. avibration pattern representing the user's name in Morse code.

Further, the first portable electronic device 100 may include the memorydevice 112 configured for storing the combined digital asset and thefirst digital asset.

In some embodiments, at least one of the first portable electronicdevice 100 and the at least one second portable electronic device 102may include a presentation device configured to present the combineddigital asset. Further, the presentation device, in an instance, may beany output device that may be used to present the combined digital assetto the user. In some embodiments, the presentation device may include atleast one of a display device, an audio device, and a haptic feedbackdevice. Further, the display device, in an instance, may be configuredto present the combined digital asset in a way such that the user may beable to view the combine digital asset. For instance, the display devicemay include, but not limited to) Light emitting diode (LED), OrganicLED, Active-matrix OLED, Liquid crystal display (LCD), 3D display,flexible display, holographic display, and so on. Further, the audiodevice, in an instance, may be configured to present the combineddigital asset in a way such that the user may be able to perceiveaudible characteristics associated with the combined digital asset. Forinstance, the audio device may include, but not limited to, a speaker.Further, the haptic feedback device, in an instance, may be configuredto present the combined digital asset in a way such that the user may beable to feel any tactile characteristic associated with the combineddigital asset. For instance, the haptic feedback device may include, butnot limited to, a vibration motor.

Further, in an alternate embodiment, as shown in FIG. 2, each of thefirst portable electronic device 100 and the at least one secondportable electronic device 102 may include one or more presentationdevice (such as a first presentation device 202 and a secondpresentation device 204). Further, the first presentation device 202, inan instance, may be the presentation device that may be embedded withinthe first portable electronic device 100 and/or may be configured topresent the combined digital asset to a user that may be operating thefirst portable electronic device 100. Further, the second presentationdevice 204, in an instance, may be the presentation device that may beembedded within the at least one second portable electronic device 102and/or may be configured to present the combined digital asset to a userthat may be operating the at least one second portable electronic device102.

Further, in some embodiments, the digital asset (such as the firstdigital asset and/or the at least one second digital asset) may betransmitted, received, and/or exchanged between the first portableelectronic device 100 and the at least one second portable electronicdevice 102 based on a pre-defined protocol (such as, but not limited to,NFC logical link control protocol (LLCP) based on industry standard IEEE802.2). Further, in some embodiments, the digital asset may include oneor more data packets. Each data packet of the one or more data packets,in an instance, may store information associated with the digital assetin a binary form. For instance, the one or more data packets may storeinformation such as, but not limited to, a unique identifier/addressassociated with an asset transmitting device (e.g. the first portableelectronic device 100) that may be transmitting the digital asset to anasset receiving device (e.g. the at least one second portable electronicdevice 102), a length and/or a size (e.g. in bits) associated with thedigital asset, a type of content associated with the digital asset (e.g.if the digital asset may be a pattern, a visual object, a color, anaudio, an audiovisual content etc.), and so on. Further, the one or moredata packets, in an instance, may include a series of binary digitsarranged in a unique manner based on the predefined protocol, which maybe decoded by the asset receiving device (e.g. the at least one secondportable electronic device 102) in order to retrieve any storedinformation from the digital asset. For instance, a set of first binarydigits (say first 8 bits) may be reserved for the unique addressassociated with the asset transmitting device, which may allow the assetreceiving device to decode from where (and/or from which portableelectronic device) the digital asset may be received. Accordingly, nextset of binary digits (say a set of next 8 bits), in an instance, mayreflect the length and/or the size associated with the digital asset.Further, next set of binary digits, in an instance, may be configured tostore relevant message and/or information that may need to betransmitted from the asset transmitted device to the asset receivingdevice. Further, in some embodiments, the one or more data packetsassociated with the digital asset may include security codes. Further,the security codes, in an instance, may be error-detecting codes thatmay be used by the asset receiving device in order to ensure integrityof the digital asset (for e.g. detecting accidental changes in dataassociated with the digital asset during communication). Further, thesecurity code, in an instance, may include (but not limited to) a cyclicredundancy code (CRC). Further, in some embodiments, the digital assetmay be encrypted using a public-private key pair before transmitting thedigital asset from the asset transmitting device to the asset receivingdevice. Further, the asset receiving device, in an instance, may beconfigured to decrypt the encrypted digital asset by using the samepublic-private key pair.

Further, in some embodiments, the digital asset may includecryptocurrencies that may be transmitted from the first portableelectronic device 100 to the at least one second portable electronicdevice 102 based on the proximity based event. For instance, the usermay tap the first portable electronic device 100 on the at least onesecond portable electronic device 102 (such as an NFC enabled vendordevice, for e.g., a card swipe machine) in order to pay required amountusing cryptocurrency.

Further, in some embodiments, the digital asset may include a digitalvisiting card that may be shared with one or more users for socialpurposes. For instance, the digital visiting card may include socialdata (e.g. name, address, age, occupational details, contactinformation, user interests and so on) associated with a user. Forinstance, a user (that may be operating the first portable electronicdevice 100) may share the digital visiting card with a second user (thatmay be operating the at least one second portable electronic device 102)by tapping the first portable electronic device 100 with the at leastone second portable electronic device 102. Further, in some embodiments,the user may be allowed to edit the social data (e.g. add and/or removeinformation in order to ensure privacy) that may be shared with otherusers by interacting with the first portable electronic device 100 (fore.g. by providing social data through an input device such as a keyboardassociated with the first portable electronic device 100). For instance,in a case where a first user (that may be operating the first portableelectronic device 100) is on a date with a second user (that may beoperating the at least one second portable electronic device 102) andthe first user may only wish to share name, and phone number only if thedate goes well between them. Accordingly, the first user may tap thefirst portable electronic device 100 with the at least one secondportable electronic device 102 in order to share the social data (suchas only the name and the phone number).

Further, in some embodiments, the digital asset may include digital artthat may be shared with one or more users on one or more real worldoccasions (such as, but not limited to, Christmas, international women'sday, a movie premier day, and so on). For instance, the digital art mayinclude a unique representation of a fictional character that may beassociated with a movie that may be shared with the one or more users onthe movie premier day. Further, in another instance, the digital art mayinclude a unique picture of a famous historic woman that may be sharedwith the one or more users on the international women's day.

Further, in an embodiment, each of the transmitting and the receivingmay be performed wirelessly over a Bluetooth Low Energy (BLE) channel.Further, in an embodiment, each of the transmitting and the receivingmay be performed wirelessly over a Near Field Communication (NFC)channel over a dynamic NFC mode. Further, each of the transmitting andthe receiving may take place at a high speed, in a reliant manner overthe dynamic NFC mode. For instance, at least one of the first portableelectronic device 100, and the at least one second portable electronicdevice may toggle between a “read”, and a “card emulator mode” when inthe dynamic NFC mode.

Further, in some embodiments, at least one of the first portableelectronic device 100 and the at least one second portable electronicdevice 102, in an instance, may be configured to communicate with anonline platform (such as an online platform 1500 as shown in FIG. 15).Accordingly, the online platform, in an instance, may be configured toprovide a market user interface for a user (such as the user 1516 asshown in FIG. 15) to perform interactive action associated with thedigital asset. Further, the market user interface, in an instance, maybe a graphical user interface (GUI) allowing the user to craft, and/oralter one or more digital assets by operating (for e.g. throughgestures) the first portable electronic device 100 and/or the at leastone second portable electronic device 102. Further, the market userinterface, in an instance, may allow the users to observe, manipulate,capture, and/or purchase the one or more digital assets. Further, themarket user interface, in an instance, may allow the user to downloadand/or upload the one or more digital assets from and/or to an onlinecloud market in order to share the one or more digital assets with otherusers registered with the online platform.

Further, in some embodiments, the online platform may provide an assetcreating interface that may allow the users to create unique digitalassets (such as patterns) which may then be shared with other usersthrough the market user interface. Further, the asset creatinginterface, in an instance, may allow the user to make and/or create thedigital asset through, for e.g., a movement of one or more body part ofthe user where the user may be wearing a wearable electronic device(e.g. the first portable electronic device 100). Further, the movement,in an instance, may be sensed by the at least one sensor device (such asa motion sensor) associated with the first portable electronic device100. For instance, the user may create a shape (such as a triangularshape) by moving the hands (that may be holding the first portableelectronic device 100) in a triangular form in an actual space.

Further, in some embodiments, at least one of the first portableelectronic device 100 and the at least one second portable electronicdevice 102 may include an unmanned aerial vehicle (UAV), such as adelivery drone. Further, the delivery drone, in an instance, may be theunmanned aerial vehicle that may be used by one or more logisticcompanies (such as DHL, Amazon logistics etc.) in order to deliver oneor more packages. Further, a user (that may be operating the firstportable electronic device 100), in an instance, may accept the one ormore packages delivered by the delivery drone by providing a one-timecode to the delivery drone through the first portable electronic device100. For example, the user may tap the first portable electronic device100 with the delivery drone to transmit the digital asset (e.g. the onetime code) from the first portable electronic device 100 to the deliverydrone in order to accept the one or more packages delivered by thedelivery drone.

Further, in some embodiments, at least one of the first portableelectronic device 100 and the at least one second portable electronicdevice 102 may include an embedded electronic device. Further, theembedded electronic device may be embedded in a body of the user 1516.

Further, in some embodiments, at least one of the first portableelectronic device 100 and the at least one second portable electronicdevice 102 may include a printed electronic device. Further, the printedelectronic device may be printed on one or more substrates usingprinting equipment suitable for defining patterns on material, such asscreen printing, flexography, gravure, offset lithography, and inkjet.

Further, in some embodiments, at least one of the first portableelectronic device 100 and the at least one second portable electronicdevice 102 may include a 3D display device. Further, the 3D displaydevice may comprise a 3D display configured for displaying the seconddigital asset associated with the 3D display device. Further, the seconddigital asset corresponding to the second digital device may comprise 3Ddigital art, one or more 3D patterns, and so on.

Further, in an embodiment, at least one of the first portable electronicdevice 100 and the at least one second portable electronic device 102may include a flexible display configured for displaying one or moreimages, patterns, and art associated with the second digital asset.

Further, in some embodiments, at least one of the first portableelectronic device 100 and the at least one second portable electronicdevice 102 may include a holographic display device. Further, theholographic display device may comprise a holographic display configuredfor displaying the second digital asset associated with the holographicdisplay device. Further, the second digital asset corresponding to thesecond digital device may comprise holographic digital art, one or moreholographic patterns, and so on.

FIG. 3 is an exemplary block diagram representation of a first portableelectronic device 300 facilitating a proximity based interaction with atleast one second portable electronic device 302, in accordance with someembodiments. Further, the proximity based interaction, in an instance,may be near field communication (such as transfer of a digital asset)between the first portable electronic device 300 and the at least onesecond portable electronic device 302. Further, the digital asset, in aninstance, may include any digital data such as (but not limited to) atextual content, Patterns, a visual content, an audio content, anaudiovisual content, and so on. In some embodiments, at least one of thefirst portable electronic device 300 and the at least one secondportable electronic device 302 may be a wearable electronic device. Forinstance, the wearable electronic device may include, but not limitedto, wristbands, wristwatches (e.g. Apple® watch), smart glasses (e.g.Google glasses®), E-textiles (e.g. Levi's® commuter trucker Jacket), anNFC enabled ring, and so on. In some embodiments, at least one of thefirst portable electronic device 300 and the at least one secondportable electronic device 302 may be a short range communicationenabled object. In some embodiments, the short range communicationenabled object may include at least one of an NFC enabled trading card,an NFC enabled poster, an NFC enabled product packaging, an NFC enabledproduct and an NFC enabled figurine. Further, the NFC enabled tradingcard, in an instance, may include an electronic card that may be tappedwith other portable electronic devices in different combinations tocreate digital patterns (and/or digital art). Further, the NFC enabledtrading card, in an instance, may be embedded with one or more NFC tagsand related data payloads. Further, the NFC enabled trading card may bedescribed in conjunction with FIG. 6.

Accordingly, the first portable electronic device 300 may include atleast one first sensor device 304 configured to generate at least onefirst sensor data. In some embodiments, the at least one first sensordevice 304 may include at least one of a radio frequency sensor, animage sensor, a proximity sensor, an audio sensor, a motion sensor, andan accelerometer. For instance, the at least one first sensor data mayinclude signals (such as NFC signals) sensed by the at least one firstsensor device 304 (such as the radio frequency sensor) that may be usedto detect a presence of another portable electronic device (e.g. anotherNFC based electronic device) in near vicinity.

Further, the first portable electronic device 300 may include a firsttransceiver 306 configured for communicating with at least one secondtransceiver 308 associated with the at least one second portableelectronic device 302.

Further, the first portable electronic device 300 may include a firstprocessor 310 communicatively coupled with each of the first transceiver306 and the at least one first sensor device 304. Further, the firstprocessor 310 may be configured for detecting at least one proximitybased event based on the at least one first sensor data from the atleast one first sensor device 304. Further, in some embodiments, the atleast one proximity based event may include at least one of identifyinga contact between the first portable electronic device 300 and the atleast one second portable electronic device 302, detecting distancebetween the first portable electronic device 300 and the at least onesecond portable electronic device 302 to be within a pre-defined range,and a capturing at least one visual code associated with the at leastone second portable electronic device 302 using an image sensor of thefirst portable electronic device 300. For instance, the at least oneproximity based event may be detected when the first portable electronicdevice 300 may make a physical contact with the at least one secondportable electronic device 302 (such as touching and/or tapping of thefirst portable electronic device 300 with the at least one secondportable electronic device 302). Further, in another instance, the atleast one proximity based event may be detected when the first portableelectronic device 300 may be placed close (without making a physicalcontact) to the at least one second portable electronic device 302 (fore.g. when a separation between the first portable electronic device 300and the at least one second portable electronic device 302 may be in thepredefined range, say 3-20 centimeters). Further, in another instance,the at least one proximity based event may be detected when the firstportable electronic device 300 may scan/capture (using the at least onesensor device, such as the image sensor) the at least one visual code(such as, but not limited to, a QR code, a bar code etc.) associatedwith the at least one second portable electronic device 302.

Further, the first processor 310 may be configured for generating acombined digital asset using a first digital asset and at least onesecond digital asset based on the detecting. Further, the first digitalasset may be obtained from a memory device 312 associated with the firstportable electronic device 300. Further, the at least one second digitalasset may be obtained from the at least one second portable electronicdevice 302. Further, the combined digital asset, in an instance, may bea new digital asset that may be formed by inheriting one or morecharacteristics associated with each of the first digital asset and theat least one second digital asset. For instance, the combined digitalasset may include a digital art that may include visual features (suchas colors) inherited from a first digital asset and may include physicalfeatures (such as size and/or dimensions) inherited from a seconddigital asset. For instance, if the first digital asset may include adigital art of a fictional character (such as a Pokémon characterPikachu©) and the at least one second digital asset may include adigital pattern of pink color, then the combined digital asset mayinclude a digital art such as (but not limited to) a pink coloredPikachu©.

Further, the first portable electronic device 300 may include apresentation device 314 communicatively coupled with the first processor310. Further, the presentation device 314 may be configured to presentthe combined digital asset. Further, the presentation device 314, in aninstance, may be any output device that may be used to present thecombined digital asset to the user. In some embodiments, thepresentation device 314 may include at least one of a display device, anaudio device, and a haptic feedback device. Further, the display device,in an instance, may be configured to present the combined digital assetin a way such that the user may be able to view the combine digitalasset. For instance, the display device may include, but not limited to)Light emitting diode (LED), Organic LED, Active-matrix OLED, Liquidcrystal display (LCD), 3D display, flexible display, holographicdisplay, and so on. Further, the audio device, in an instance, may beconfigured to present the combined digital asset in a way such that theuser may be able to perceive audible characteristics associated with thecombined digital asset. For instance, the audio device may include, butnot limited to, a speaker. Further, the haptic feedback device, in aninstance, may be configured to present the combined digital asset in away such that the user may be able to feel any tactile characteristicassociated with the combined digital asset. For instance, the hapticfeedback device may include, but not limited to, a vibration motor.

Further, the first portable electronic device 300 may include the memorydevice 312 configured for storing the combined digital asset and thefirst digital asset.

FIG. 4 is a flowchart of a method 400 for facilitating a proximity basedinteraction between a first portable electronic device and at least onesecond portable electronic device, in accordance with some embodiments.Further, the proximity based interaction, in an instance, may be nearfield communication (such as transfer of digital asset) between thefirst portable electronic device and the second portable electronicdevice. Further, the digital asset, in an instance, may include anydigital data such as (but not limited to) a textual content, Patterns, avisual content, an audio content, an audiovisual content and so on.

Further, at 402, the method 400 may include generating, using at leastone first sensor device (such as the at least one first sensor device304), at least one of a first sensor data, at least one second sensordata, and a third sensor data. Further, in some embodiments, the atleast one first sensor device may include at least one of a radiofrequency sensor, an image sensor, a proximity sensor, an audio sensor,a motion sensor, and an accelerometer. For instance, the first sensordata may be any user input data (such as data associated with motion,physical contact, audio etc.) sensed by the at least one sensor device(such as, but not limited to, a motion sensor, an audio sensor etc.)that may be used to detect a user input (such as, but not limited to,user tapping, an audio input etc.) associated with the first portableelectronic device. For instance, the at least one second sensor data mayinclude signals (such as NFC signals) sensed by the at least one firstsensor device (such as the radio frequency sensor) that may be used todetect a presence of another portable electronic device (e.g. anotherNFC based electronic device) in near vicinity. Further, in an instance,the third sensor data may be any data (such as data associated withacceleration forces) from the at least one sensor device (such as anaccelerometer) that may be used to detect a movement (such as shaking)associated with the first portable electronic device.

Further, at 404, the method 400 may include detecting, using a firstprocessor (such as the first processor 310), a pre-tap gesture based onthe first sensor data. Further, the pre-tap gesture may be anygesture/input performed/provided by a user before initiating theproximity based interaction between the first portable electronic deviceand the second portable electronic device. Further, in some embodiments,the pre-tap gesture may include at least one of a shaking of the firstportable electronic device, a movement of the first portable electronicdevice in a pre-defined manner, and a user touching at least a portionof the first portable electronic device. For instance, the pre-tapgesture may include a user (that may be wearing the first portableelectronic device as a wristband) shaking their wrist (for e.g. twotimes). Further, in another instance, the pre-tap gesture may include auser touching, such as tapping (for e.g. with hand), on at least oneportion of the first portable electronic device. Further, in anotherinstance, the pre-tap gesture may include a user moving the firstportable electronic device in a pre-defined manner (such as in acircular motion).

Further, at 406, the method 400 may include entering, using the firstprocessor, the first portable electronic device in an interaction modebased on the detecting of the pre-tap gesture. Further, the interactionmode, in an instance, may be a state of the first portable electronicdevice that may allow the first portable electronic device to proceedfor the proximity based interaction with the second portable electronicdevice. Further, the interaction mode, in an instance, may include modessuch as (but not limited to) a sending mode, a receiving mode, and/or anexchanging mode etc. For instance, the first portable electronic device,when in the sending mode, may be configured to transmit the digitalasset to the second portable electronic device. Further, in anotherinstance, the first portable electronic device, when in the receivingmode, may be configured to receive the digital asset from the secondportable electronic device. Further, in another instance, the firstportable electronic device, when in the exchanging mode, may beconfigured to exchange one or more digital asset by transmitting onedigital asset from the first portable electronic device to the secondportable electronic device and receiving another digital asset from thesecond portable electronic device to the first portable electronicdevice.

Further, at 408, the method 400 may include detecting, using the firstprocessor, at least one proximity based event using the at least onesecond sensor data based on the interaction mode. Further, in someembodiments, the at least one proximity based event may include at leastone of identifying a contact between the first portable electronicdevice and the at least one second portable electronic device, detectingdistance between the first portable electronic device and the at leastone second portable electronic device to be within a pre-defined range,and a capturing at least one visual code associated with the at leastone second portable electronic device using an image sensor of the firstportable electronic device. For instance, the at least one proximitybased event may be detected when the first portable electronic devicemay make a physical contact with the at least one second portableelectronic device (such as touching and/or tapping of the first portableelectronic device with the at least one second portable electronicdevice). Further, in another instance, the at least one proximity basedevent may be detected when the first portable electronic device may beplaced close (without making a physical contact) to the at least onesecond portable electronic device (for e.g. when a separation betweenthe first portable electronic device and the at least one secondportable electronic device may be in the predefined range, say 3-20centimeters). Further, in another instance, the at least one proximitybased event may be detected when the first portable electronic devicemay scan/capture (using the at least one sensor device, such as theimage sensor) the at least one visual code (such as, but not limited to,a QR code, a bar code etc.) associated with the at least one secondportable electronic device.

Further, at 410, the method 400 may include retrieving, using a memorydevice (such as the memory device 312), a first digital asset associatedwith the first portable electronic device.

Further, at 412, the method 400 may include receiving, using a firsttransceiver (such as the first transceiver 306), at least one seconddigital asset from a second transceiver associated with the at least onesecond portable electronic device.

Further, at 414, the method 400 may include generating, using the firstprocessor, a combined digital asset using the first digital asset andthe at least one second digital asset based on the detecting of the atleast one proximity based event. Accordingly, the combined digitalasset, in an instance, may be a new digital asset that may be formed byinheriting one or more characteristics associated with each of the firstdigital asset and the at least one second digital asset. For instance,the combined digital asset may include a digital art that may includevisual features (such as colors) inherited from a first digital assetand may include physical features (such as size and/or dimensions)inherited from a second digital asset. For instance, if the firstdigital asset may include a digital art of a fictional character (suchas a Pokémon character Pikachu©) and the at least one second digitalasset may include a digital pattern of pink color, then the combineddigital asset may include a digital art such as (but not limited to) apink colored Pikachu©.

Further, at 416, the method 400 may include detecting, using the firstprocessor, a post-tap gesture based on the third sensor data. Further,the post-tap gesture may be any gesture (and/or user input) performed(and/or provided) by the user (after generating the combined digitalasset) in order to accept and/or retract the combine digital asset.Further, in some embodiments, the post-tap gesture may include at leastone of a shaking of the first portable electronic device, a movement ofthe first portable electronic device in a pre-defined manner, and a usertouching at least a portion of the first portable electronic device. Forinstance, the post-tap gesture may include a user (that may be wearingthe first portable electronic device as a wristband) shaking theirwrist, for e.g., two times to retract and/or one time to accept thedigital asset received from the second portable electronic device.Further, in another instance, the post-tap gesture may include a usertouching, such as tapping on at least one portion of the first portableelectronic device, for e.g. tapping one time to accept and two times toretract the digital asset. Further, in another instance, the post-tapgesture may include a user moving the first portable electronic devicein a specified manner (such as in a circular motion to accept thedigital asset).

Further, at 418, the method 400 may include performing, using the firstprocessor, one of an acceptance and a rejection of the combined digitalasset based on the post-tap gesture. For instance, the acceptance of thecombined digital asset (based on the post-tap gesture), in an instance,may allow the first portable electronic device to accept and/or storethe combined digital asset. Further, the rejection of the combineddigital asset (based on the post-tap gesture), in an instance, may allowthe first portable electronic device to retract back the combineddigital asset.

Further, at 420, the method 400 may include presenting, using apresentation device (such as the presentation device 314), the combineddigital asset. Further, the presentation device, in an instance, may beany output device that may be used to present the combined digital assetto the user. In some embodiments, the presentation device may include atleast one of a display device, an audio device, and a haptic feedbackdevice. Further, the display device, in an instance, may be configuredto present the combined digital asset in a way such that the user may beable to view the combine digital asset. For instance, the display devicemay include, but not limited to) Light emitting diode (LED), OrganicLED, Active-matrix OLED, Liquid crystal display (LCD), 3D display,flexible display, holographic display, and so on. Further, the audiodevice, in an instance, may be configured to present the combineddigital asset in a way such that the user may be able to perceiveaudible characteristics associated with the combined digital asset. Forinstance, the audio device may include, but not limited to, a speaker.Further, the haptic feedback device, in an instance, may be configuredto present the combined digital asset in a way such that the user may beable to feel any tactile characteristic associated with the combineddigital asset. For instance, the haptic feedback device may include, butnot limited to, a vibration motor.

Further, at 422, the method 400 may include storing, using the memorydevice, storing the combined digital asset based on the post-tapgesture.

Further, according to some embodiments, a first portable electronicdevice facilitating a proximity based interaction with at least onesecond portable electronic device. Further, the first portableelectronic device may include at least one first sensor deviceconfigured to generate at least one of a first sensor data, at least onesecond sensor data, and a third sensor data.

Further, the first portable electronic device may include a firsttransceiver configured for communicating with at least one secondtransceiver associated with the at least one second portable electronicdevice.

Further, the first portable electronic device may include a firstprocessor communicatively coupled with each of the first transceiver andthe at least one first sensor device. Further, the first processor maybe configured for detecting a pre-tap gesture based on the first sensordata.

Further, the first processor may be configured for entering the firstportable electronic device in an interaction mode based on the detectingof the pre-tap gesture.

Further, the first processor may be configured for detecting at leastone proximity based event using the at least one second sensor databased on the interaction mode.

Further, the first processor may be configured for generating a combineddigital asset using a first digital asset and at least one seconddigital asset based on the detecting of the at least one proximity basedevent. Further, the first digital asset may be obtained from a memorydevice associated with the first portable electronic device. Further,the at least one second digital asset may be obtained from the at leastone second portable electronic device.

Further, the first processor may be configured for detecting a post-tapgesture based on the third sensor data.

Further, the first processor may be configured for performing one of anacceptance and a rejection of the combined digital asset based on thepost-tap gesture.

Further, the first portable electronic device may include a presentationdevice communicatively coupled with the first processor. Further, thepresentation device may be configured to present the combined digitalasset. Further, the presentation device may include at least one of adisplay device, an audio device, and a haptic feedback device.

Further, the first portable electronic device may include the memorydevice configured for storing the combined digital asset based on thepost-tap gesture.

In some embodiments, at least one of the first portable electronicdevice and the at least one second portable electronic device may be awearable electronic device.

In some embodiments, at least one of the first portable electronicdevice and the at least one second portable electronic device may be ashort range communication enabled object. Further, in some embodiments,the short range communication enabled object may include at least one ofan NFC enabled trading card, an NFC enabled poster, and an NFC enabledproduct packaging.

In some embodiments, at least one of the pre-tap gesture and thepost-tap gesture may include at least one of a shaking of the firstportable electronic device, a movement of the first portable electronicdevice in a pre-defined manner, and a user touching at least a portionof the first portable electronic device.

According to some embodiments, a system to facilitate control andprogramming of keyboard-less and display-less devices and wearables viaNear Field Communications (“NFC”), Near Field Magnetic Induction(“NFMI”), or print-encoded (“QR”) tagged trading cards, devices, orother objects is disclosed.

Further, henceforth, “Band” may be used for brevity and may include awristband, phone, or other programmable device, such as with an opticalcamera. Further, NFC and NFMI may be utilized or embodied as theclose-proximity-based communication mechanism. “NFC” may be utilized forbrevity henceforth. Further, “Tap” may include physically touching orcoming within a predetermined allowable range of NFC (such as less than20 cm) or NFMI (such as less than 3 meters). Further, the predeterminedallowable range may vary and evolve based on environmental limitationsand communication technology advances. Further, “QR” and “QR Encoded”may include actual QR Codes or similar print encodes for opticalrecognition. Further, “Scan” or “Scanned” may include optically scanninga QR code, object, or other optical pattern recognition. Further,Pattern, or “effect” may include an encoded pattern or effect, orpattern or effect instructions.

FIG. 5 is an exemplary representation of a portable electronic device,such as a TapMagic band 502, for facilitating a proximity basedinteraction with a TapMagic trading card 504, in accordance with someembodiments. A user (such as the user 1516 as shown in FIG. 15) maypurchase the TapMagic band 502 that may be packaged with one or more ofthe TapMagic trading card 504. In an embodiment, the one or more of theTapMagic trading card 504 may be purchased separately. Further, the usermay perform a proximity based event, such as a tap in the vicinity ofthe TapMagic trading card 504 to create, or transmit a digital art(corresponding to a second digital asset of the TapMagic trading card504), which may consist of visual, haptic, and audio elements.

In some embodiments, the user may also tap a second TapMagic band 506 totransmit a first digital asset associated with the TapMagic band 502,such as one or more of a digital art, pattern, and so on. Further, insome embodiments, the portable electronic device may include a userdevice 508. Further, a device firmware of the user device 508 may beconfigured to read the second TapMagic band 506 and react to an objectidentifier of the second TapMagic band 506. Further, the user device 508may be configured to receive the second digital asset. Further, in aninstance, the user device 508 may be configured to modify the seconddigital asset. Further, in an instance, the user device 508 may beconfigured to transmit a third digital asset associated with the userdevice to the TapMagic trading card 504.

Further, in an embodiment, the portable electronic device, including theTapMagic band 502, and the user device 508 may include a Host App MCU,such as an NRF52832 or equivalent, an NFC tag, an NFC reader IC, such asa CR95HF or equivalent, an accelerometer, such as BMA280 or equivalent,an OLED display, such as a CFAL9664B-F-B2 or equivalent, LEDs, andcustom proprietary firmware to support device interaction andcontent/state sharing.

Further, in some embodiments, the portable electronic device may includea standalone NFC reader, and a standalone NFC writer that may read oneor more NFC tags corresponding to the short range communication enabledobject. Further, the portable electronic device may be configured to bepresented as an NFC tag to the short range communication enabled object.Further, the portable electronic device may include firmware that mayread an NFC tag of the short range communication enabled object as acomplex input. Further, the portable electronic device may be configuredto change an operation of the NFC tag of the short range communicationenabled object after reading.

Further, according to some embodiments, a system to facilitateclose-proximity digital creation is disclosed.

For instance, if the portable electronic device includes a mobiledevice, and the short range communication enabled object comprises theNFC enabled trading card, a user may launch a mobile application and mayenter a point-and-shoot “create” mode with a window in an upper part,and an ‘under construction’ view in a lower part of a screen of themobile device. Further, the proximity based event may include a tap ofthe mobile device with the NFC based trading card. Further, a secondobject identifier and the second digital asset may be transmitted to themobile device. Further, the second digital asset, such as a pattern ofthe NFC enabled trading card may be automatically reflected in the underconstruction view. Further, the user may view a first digital assetcorresponding to the mobile device, and may transmit the first digitalasset to the short range communication enabled object. Further, in aninstance, the user may customize the second digital asset, such as bytapping with one or more short range communication enabled objects(trading cards) corresponding to one or more patterns, effects, colors,movement type and speed, and so on.

Further, the one or more NFC enabled trading cards may correspond to atleast one of, but may not be limited to, six key groups.

For instance, the one or more NFC enabled trading cards may correspondto a “pattern” group. For instance, as shown in FIG. 6, a pattern card602 may correspond to the “pattern” group. Further, the pattern card 602may be configured to display one or more patterns through the one ormore electronic components. Further, a second digital asset of thepattern card 602 may include the one or more patterns, such as thepattern 614. Further, a user device such as a mobile device 610, or awearable device 612 may receive the pattern 614 on performing aproximity based event corresponding to the pattern card 602.

Further, in an instance, the one or more NFC enabled trading cards maycorrespond to a “color” group. For instance, as shown in FIG. 6, a colorcard 604 may correspond to the “color” group. Further, the color card604 may be configured to display and one or more colors through the oneor more electronic components. Further, a second digital asset of thecolor card 604 may include the one or more colors. For instance, thesecond digital asset of the color card 604 may include the color pink616. Further, the mobile device 610, or the wearable device 612 mayperform a proximity based event in the vicinity of the color card 604,and may receive the color pink 616. Further, the pattern 614 may bemodified, and may include the color pink 616.

Further, in an instance, the one or more NFC enabled trading cards maycorrespond to a “movement type and speed” group. For instance, as shownin FIG. 6, a movement type and speed card 606 may correspond to the“movement type and speed” group. Further, the movement type and speedcard 606 may be configured to display one or more moving patternsthrough the one or more electronic components. Further, a second digitalasset associated with the movement type and speed card 606 may comprisea movement and speed effect, such as right scroll medium effect 618.Further, the mobile device 610, or the wearable device 612 may perform aproximity based event in the vicinity of the movement type and speedcard 606, and may receive the right scroll medium effect 618. Further,the pattern 614 may be modified, and may include the right scroll mediumeffect 618.

Further, in an instance, the one or more NFC enabled trading cards maycorrespond to a “effects” group. For instance, as shown in FIG. 6, aneffect card 608 may correspond to the “effects” group. Further, theeffect card 608 may be configured to display one or more effects, suchas a sparkle effect 620, increased or decreased brightness, blinking,and so on, which may be displayed through the one or more electroniccomponents. Further, the mobile device 610, or the wearable device 612may perform a proximity based event in the vicinity of the effect card608, and may receive the sparkle effect 620. Further, the pattern 614may be modified, and may include the sparkle effect 620.

Further, in an instance, the one or more NFC enabled trading cards maycorrespond to a “star” group. Further, the one or more NFC enabledtrading cards may be configured to display one or more pre-builtpatterns, such as including one or more effects, and movement, and mayrepresent one or more collectible characters, or celebrities. Forinstance, the one or more collectible characters may correspond tofictional characters corresponding to one or more video games, comics,TV shows, movies, and so on. Further, the one or more celebrities mayinclude actors, sports players, and so on.

Further, according to some embodiments, a system to facilitateclose-proximity content and state sharing, and dynamic interactions isdisclosed. The system may facilitate sharing of content with one or moredevices, such as with short range communication enabled objects (e.g.trading cards) through a simple “Tap”.

For instance, the short range communication enabled object may comprisean NFC enabled trading card providing a ‘bank’ of action capabilities.For example, an “8× Card” NFC enabled trading card may be configured toperform the predetermined event, such as sharing of an associatedpattern (second digital asset) with the portable electronic device, suchas a wearable object upon detection of the proximity based event (suchas a tap from the portable electronic device) up to 8 times until the‘bank’ is depleted. Further, upon detection of a proximity based event,the NFC enabled trading card may be configured to perform thepredetermined event, such as transmitting of the second digital asset.Further, the short range communication enabled object may be marked as“used” by the portable electronic device.

Further, in an embodiment, as shown in FIG. 7, the portable electronicdevice may comprise a first wearable band 702, and a second wearableband 704. Further, the predetermined action may include transmitting afirst digital asset associated with the first wearable band 702 to thesecond wearable band 704.

Further, the predetermined action may include receiving a second digitalasset associated with the second wearable band 704.

Further, the predetermined action may be exchanging the first digitalasset, such as a first pattern 706, and the second digital asset, suchas a second pattern 708 between the first wearable band 702, and thesecond wearable band 704.

Further, in some embodiments, the short range communication enabledobject may include a second portable electronic device. Further, thefirst digital asset may include a first user interest associated with afirst user of the portable electronic device. Further, the seconddigital asset may include a second user interest associated with asecond user of the second portable electronic device. Accordingly, thepredetermined action may include transmitting a second notification tothe second portable electronic device. Further, the predetermined actionmay include creating a group of two or more portable electronic devicesincluding the first portable electronic device and the second portableelectronic device. For example, the first user interest (more generallya first profile) and the second user interest (more generally a seconduser profile) may include a commonality. As a result, the secondnotification transmitted to the second portable electronic device mayenable the second user to initiate and/or establish an online and/or anoffline contact with the first user associated with the portableelectronic device. Further, in some embodiments, at least one ofdetecting the proximity and transmitting of the second notification isbased on at least one of the first user attribute and the second userattribute. Further, at least one of the first user attribute and thesecond user attribute may be configurable by one or more users.

Further, in some embodiments, the processing device may be furtherconfigured for initiating a countdown timer associated with apredetermined time duration based on creating the group of portableelectronic devices. Further, the processing device may be furtherconfigured for detecting a second proximity based event based onreceiving the received short range communication signal from a thirdportable electronic device within expiration of the countdown timer.Further, the processing device may be configured for transmitting athird notification to the third portable electronic device based on thedetecting. Further, the processing device may be configured for

updating the group of portable electronic devices to include the thirdportable electronic device. Additionally, the processing device may beconfigured for synchronizing at least one of time and digital assetacross the group of portable electronic devices. Further, upon creationand/or updating of the group, the countdown timer may be re-initiatedproviding a time window for a subsequent portable electronic device tobe added to the group.

Further, in some embodiments, the processing device may be furtherconfigured for generating a shared digital asset based on the firstdigital asset, the second digital asset and the third digital asset.Further, the transceiver may be further configured for transmitting theshared digital asset to each of the second portable electronic deviceand the third portable electronic device. Accordingly, the portableelectronic device in some instances may function as a master friend inorder to facilitate creation of the shared digital asset such as avirtual meetup room. Accordingly, the virtual meetup room may includedigital representations of each of the first user, the second user andthe third user in the form of a first avatar, a second avatar and athird avatar respectively.

Further, in some embodiments, generating the shared digital asset may bebased on a state of the portable electronic device. Further, the stateof the portable electronic device may include at least one firstcharacteristic of the first digital asset. For instance, in an instancethe shared digital asset may include a first reward associated with thefirst user. Accordingly, the first reward may be generated based on afirst characteristic of the first digital asset, such as, for example,the first avatar. For instance, the first reward may be generated onlyif the first avatar does not already possess the first reward. Likewise,a second reward may be generated by the second portable electronicdevice based on a second characteristic of the second digital asset.Similarly, a third reward may be generated by the third portableelectronic device based on a third characteristic of the third digitalasset.

For instance, as shown in FIG. 8, the portable electronic device maycomprise a first wearable band 802, and a second portable device maycomprise a second wearable band 804. Further, the ‘pre-tap’ gesture maycomprise execution of a shake gesture to put the first wearable band802, and the second wearable band 804 into the “share mode”. Further,upon detection of the pre-tap gesture, the predetermined action may beperformed.

Further, the predetermined action may include at least one oftransmitting the first digital asset to the second wearable band 804,receiving a third digital asset from the second wearable band 804,exchanging the first digital asset and the third digital asset betweenthe first wearable band 802 and the second wearable band 804 based onthe “share mode”.

Further, the first processor 110 may be configured for detecting thepost-tap gesture from the first wearable band 802. Further, thepredetermined action may be accepted based on the detecting of thepost-tap gesture. For instance, the post-tap gesture may compriseexecution of a shake gesture. Further, upon detection of the post-tapgesture, such as through analysis of sensory information retrieved fromthe one or more sensors (for e.g. accelerometers) associated with thefirst wearable band 802 the predetermined action, may be accepted, suchas comprising least one of an actualization and a saving of the firstdigital asset, such as a first pattern 806 and the third digital asset,such as a second pattern 808. For instance, the first wearable band 802may not perform the post-tap gesture (say within the predetermined time)resulting in reverting the digital asset (such as storing the firstpattern 806 instead of the second pattern 808 after the predeterminedaction). Further, the second wearable band 804, in an instance, mayperform the post-tap gesture (say within the predetermined time)resulting in accepting the digital asset such as storing the firstpattern 806 after the predetermined action.

In an embodiment, two mobile applications may share content with a Tapas well as require gesture-based acknowledgements. In an embodiment, anapplication or device state, such as a coupon, a “bank” ofpoints/tokens, or certain level/status within a game, etc. may beshared. Further, in an embodiment, the system may facilitate dynamic,bi-direction interactions like reading and then invalidating a singleuse coupon. When a coupon Card is Tap'd to a Band, the Band may read thecoupon payload and then write data to the coupon Card which decrements a‘number of uses’ counter within the card. Once a coupon Card with a‘number of uses counter of zero is Tap'd to a Band, the coupon Card maybe treated as invalid.

Further, in an embodiment, the short range communication enabled objectmay include a poster 902 (as shown in FIG. 9) within a venue. Further,the second digital asset associated with the poster 902 may comprisediscount coupons corresponding to the venue. Further, upon detection ofa proximity based event, such as a tap of the portable electronicdevice, such as a wearable band 904, the predetermined action,comprising a receiving of the second digital asset (the discountcoupons) from the poster 902 may be performed. For instance, thediscount coupons may comprise coupons allowing the user to avail 20%discount on selected items. Further, the second digital asset may beutilized by the wearable band 904 by transmission of the second digitalasset (coupons allowing the user to avail 20% discount on selecteditems) to a vendor device 906. Further, in an instance, the portableelectronic device may be configured to be presented as the coupon to thevendor device.

Further, in an embodiment, as shown in FIG. 10, the short rangecommunication enabled object may include a product packaging, such as aHello Kitty® backpack 1002. Further, the predetermined action maycomprise a transmission of the second digital asset, such as a specialpattern, DIY creative element, or promotion, of the Hello Kitty®backpack 1002 to the portable electronic device, such as a mobile device1004, or a wearable device 1006. Further, the second digital asset maybe transmitted to a second short range communication enabled object,such as an NFC enabled trading card 1008.

According to some embodiments, a parallelized social network processingbased on real-time user behavior and real-world interaction isdisclosed.

Further according to some embodiments, a system for forming a virtualsocial mesh network based on social connectivity is disclosed. Thesystem may comprise a mesh graph driven by establishing socialconnections as well as perspective individuals with shared interests.

Further, social mesh of interconnectivity may be established betweendevices based on a social connectivity of a user with a plurality ofusers of other devices. Further, the social mesh of interconnectivitymay be established between one or more wearable devices based on asocial connectivity corresponding to a plurality of users. In aninstance, the one or more wearable devices may be called as Dotifidevices.

A social connection may be established by mutual friends who may haveinvited and accepted invitations may become friends, and individualsthat may not be connected as friends but whose social profiles may shareone or more of common shared interests or experiences.

Further, the social mesh may overlay a geographical componenthighlighting a location of the one or more users, such as from a userdevice, such as a wearable or may be obfuscated to a home or defaultlocation. Further, the one or more users may also enable or disablevisibility to other users or may share an interest or prospects to otherusers. Thus, it may be possible to see users that may be interconnectedthrough intermediaries.

Further, the social mesh may allow users to send real-time socialinteraction notifications via the one or more Dotifi devices or a mobileapplication to access the social network, to one or more users andsub-groups of users. Further, the social interactions may be manifestedin real-time on wearable devices of the one or more users.

Further, a profile of a user may also be populated with filteredlocations (e.g. Bars, Restaurants, Venues, etc.) or Higher-levelaggregations like cities. A Dotifi device of the one or more Dotifidevices, or the mobile application may be enabled/disabled to reportinformation on a category (e.g. restaurants, bars, salons, sportsvenues, etc.), location hierarchy level (e.g. individual establishment,neighborhood, city, county, or state, etc.), and frequency level (e.g.unique count, high/medium/low frequency, or visited/not visited) whichmay facilitate intersecting ‘shared interests’ based on user behaviorinstead of requiring profile updates, providing additional fodder forsocial engagement around shared locations visited.

Further, the system may derive potential interests automatically and addthe interests to a profile of a user, of may allow the user to accept orreject the interest. For example, if a user visits a ski resort aninterest in skiing can be automatically derived for profile updates.

Further, the system may leverage Social Login and consented access toone or more social media platforms associated with a user, such asLinkedIn® and Facebook® profiles to ‘seed’ profile without having tore-create information interest information that the user may have on theone or more social media platforms.

Further, the social mesh may provide latent social information usefulfor deriving interesting useful insights for conversation and humanconnectivity. For example, the social mesh may allow two individuals ina bar to be notified that the individuals may share an interest inscuba-diving, and may have been to Grand Cayman.

Further, location-trail and derived interest may significantly increaseinformation such as location and interest. Further, location-trail andderived-interest information may be more trustworthy/factual due tobeing driven from actual behavior and location profiles.

Further, according to some embodiments, a method and system forproximity-driven social discovery description is disclosed. The systemmay provide automatic notification of individuals with shared interestwithin proximity For instance, a user may walk into a bar and benotified that 4 sub-divers may be present in the bar.

The system may utilize wearable device proximity detection to notifyusers of shared interest intersections. When a user is within 150 feetof one or more users with a shared interest, one or more notificationsmay be automatically sent to a Dotifi device of the user, which may beexpanded upon user input. Additional information may be provided for oneor more friends of the user.

If a user is a Share-Interest user (the user may share one or moreinterests), then basic information may be provided based on profileoptions (e.g. First Name, Gender, Hair Color, etc.). Further, if a useris in anonymous mode, then a notification including an acknowledgementability to tap again to transmit an LED Pattern or vibration uponacknowledgement may be transmitted to a user device of the user.Further, the system may include algorithms that may derive sharedinterest profile intersections in real-time as well as in offline mode.Further, the system may include wearable firmware or mobile softwarecapability to report geolocation via one or more sensors such as GPS orBluetooth to a cloud-based network, such as the online platform 1500 forinteresting location trail with points of interest.

Wearable firmware algorithm that report a proximity detection to theDotifi service and the Real-time Dotifi algorithms to: maintain thestate of devices in proximity with each other, determine shared-interestintersections of the new device within proximity other those devices,and dispatch notifications/updates to all relevant devices/device ownerswith the social engagement information. Further, the system may providesocial discovery in an automatic and easy manner that may lead toconversation and engagement. Further, the system may not require socialdis-engagement and a distraction of looking at a phone and lighting up adark venue with the light from its display.

Further, according to some embodiments, a system for visualizing avirtual mesh network description is disclosed. The capability tovisually display interconnectivity/mesh amongst users based on socialparameters as well as show the mesh amongst close proximity users(within Bluetooth range of 150 feet) and how that mesh extends to othersvirtually across the country or global.

The visualization may provide an ability to filter based on an event orother filters. For example, a user watching New Year's Ball Drop inTimes Square from home in Chicago may see a mesh of Time Square userswith Dotifi devices as well as who and how those users may be connected.

The visualization may show and update varying thicknesses of lines(number of connections) and a size of circles (user or useraggregation). The casualization may be readily available for individualconsumption or for display via broadcast media. In an embodiment, linesand circles may be replaced by other visualizations.

The visualization may also display varying intensities based onbehaviors such as pumping fists or cheering allowing individuals andevent coordinators to see and react to activities in real-time. Forinstance, based on activities, a visualization may describe that thestate of Chicago may be atop a leader board for energy level.

Further, in an embodiment, the system may be configured to display ofinteraction codes to increase remote engagement in social events. Forinstance, QR codes may be displayed from broadcast media so one or moreusers may scan the QR codes, such as using one or more user devices toregister a thumb up which may be reflected in a display. Further, in anembodiment, promotion codes may also be displayed corresponding to oneor more discounts. Further, the system

Further, the system may visually engage and reward typically passiveremote event participants (e.g. TV event viewers) so that theparticipants may feel a part of the event.

Further, the system may visually “connect” a user to an event and one ormore individuals connected to the event. Further, a user John Doe may beinterviewed in Time Square and may be connected to viewers (or places)across country. Further, one or more may increase in intensity as one ormore users associated with John Doe, such as friends and family maycheer him on.

Further, according to some embodiments, a system for managing andinteracting with a social mesh network is disclosed. This system mayentail mechanisms for managing what could be a prohibitively largesocial mesh networks generating tens to hundreds of thousands of eventsper second. The system may provide an ability to slice the active socialmesh based on various dimensions for visualization, social discovery andaggregate, social feedback, and advertisements, and promotion targeting.

Further, the system may entail maintaining social mesh structure via astateful streaming data algorithm running on a distributed computingplatform.

Further, the system may execute an algorithm that may maintain a set ofadjustable device states and state machines related to active SocialMesh graphs. Further, a device state may include current state, lastknown state, cluster connected to, array of device events, current stateage, and social connection array. Further, Network/Cluster State mayinclude social mesh graph (nodes social linkage), and number ofconnections. Further, device/owner profile intersections may includeinterest items intersecting with profile updates.

Further, promotion profile and state may include promotion profileparameters (e.g. offers, promotion thresholds), and promotion targetparameters. Further, the promotion profile and state may includeprocessing of new or changed promotion events in real-time. Further,social slice control stream may include monitoring a control stream thatmay configure social segment states and formulation or teardown ofsegments based on intersects. Further, social slice output/visualizationstate may include visualization-optimized data output. Further, eventstream may include social mesh device events including but not limitedto device join/dormant/departure, device sensor events, algorithms forreal-time cleansing and geo-mapping location trails to maps anddetermining point of interest intersects, and algorithms for processingPOI intersects to shared interest profile updates. This process maybroadcast update to a pub/sub mechanism that both a database (such asdatabases 1508 as shown in FIG. 15), in an instance known as Dotifidatabase, as well as social mesh processes/algorithms are listening tofor updates.

Further, the system may process extremely large, dynamic social meshgraphs in real-time.

Further, the system may target and deliver visual codes to, and processresponses (e.g. code recognition with phone or device, detecting andlinking user behavior to presentation of promotions, etc.) in real-time.

Further, the system may show on-demand effects in sub-second or withminimal latency from the time of command

Further, the system may handle thousands and potentially millions ofdata points per second to gauge mesh changes, participant behaviors, andpromotional overlay in real-time.

Further, the system may effectively deliver key state information andupdates on a real-time basis for Effective visualization and management.

According to some embodiments, a method and system for digital unboxing,sharing, and management of digital content and collectibles isdisclosed. Further, the system may be a simplified system for revealingdevice-based, personal, digital content based on physical proximityand/or interaction with other devices or tags, and storing and managingdigital collectibles. Further, a device may include a wristband, watch,phone, tablet, any other programmable electronic device, or, any otherdevice like a figurine, book, trading card or poster may encompass anRFID-type tag. Further, an object may include an NFC tag, an unpoweredobject, specially coded object, or a device emulating a tag. Further, anevent mode may include a firmware state within which two or moreproximal devices may interact in real-time to provide a group sharedexperience and content reveals (unboxing). Further, an unconnecteddevice may correspond to one or more electronic devices that may notrequire an internet, Wi-Fi, mobile phone/device, or type of datacommunications connect in order to operate and deliver a userexperience. Further, content may embody characters, images, facts,mystery reveals, accessories, badge counters, GIFs or other shortanimations, virtual room or any other acquisition of items. Further, NFCand NFMI may be utilized as a close-proximity-based communicationmechanism. Further, NFC may be used henceforth for brevity. Further, BLEmay refer to Bluetooth Low Energy. Further, a tap may correspond to adevice physically touching or coming within an allowable range of an NFCrange of a second device or object.

Further, the system may facilitate digital unboxing, collection, andsharing through social interaction with only a tap through a technicaland gesture-based ecosystem. Further, the system may facilitategamification, device interactions, such as with one or more VirtualReality (VR) devices.

Further, according to some embodiments, a system to facilitate revealingof pre-loaded associated with unconnected devices. Further, in anembodiment, the system may be called as “Collectif-i” or “Collect-i-dek”system.

Further, the system may include a device with both Bluetooth and NFCtransceiver functionality and firmware to support communication with oneor more devices, or objects, and for and content/state sharing. Further,the device may be configured for communicating and sharing content, orstate without internet, Wifi, mobile data connection or any type ofcentralized data connection or proxy (e.g. mobile phone connectivity).Further, in an embodiment, the device may be configured forcommunicating and sharing content, or state over a communication networkincluding internet, Wifi, mobile data connection or any type ofcentralized data connection or proxy (e.g. mobile phone connectivity).Further, a user may tap the device to a second device or object toreveal digital content associated with the device, or to share thedigital content with the second device or object. For instance, the usermay tap the device to the second device, or object, or one or moredevices and objects in different combinations to share the digitalcontent. As part of the system, one or more unconnected devices, such aswearable wristbands may be obtained (such as purchased) with pre-loadedcontent to be ‘revealed’ in various ways. For instance, a wearablewristband 1102 (as shown in FIG. 11) may comprise 6 characters that maybe unknown at a time of purchase. Further, once the wearable wristband1102 is turned on, one or more characters may be revealed, or may berevealed upon interaction, such as a tap with one or more devices, suchas a smartphone 1104, or objects, such as a second wristband 1106.Further, in an embodiment, the wearable wristband 1102 may comprise aCollect-i-dek digital album. Further, a firmware of the device (such asthe wearable wristband 1102), may read the one or more objects and maybe configured to react an object ID corresponding to the one or moreobjects. Further, the device may process a proprietary data payload ofthe one or more objects. For example, the firmware may be configured forloading and displaying content within the one or more objects. Further,the firmware may identify an id as a device, and may be configured toautomatically trigger application features and allow content sharing.Further, the system may facilitate unique digital reveals and surpriseson unconnected devices and through peer-to-peer interaction. Forexample, a birthday party pack of 15 bands may include 15 unique revealswithout parental Wi-Fi/internet set-up, immediate reveal of charactersby simply tapping if needed, and no physical product to carry around,avoid losing afterwards or physical product that eventually become awaste to landfill problem.

Further, according to some embodiments, a system to facilitateparameter-driven or event-driven configuration for digital reveals isdisclosed. Further, the system may facilitate revealing of characters orother digital content with a device based upon parameter-based orevent-based configurations.

For example, if a device comprises 6, pre-loaded characters, one or moremay be revealed immediately upon turning on the device. Further, one ormore characters may be revealed based on other on-interactiveparameters, such as one character reveal each day. Further, one or morecharacters may be revealed based one or more parameters, such as onsensing that the user may have walked 10,000 steps in a day, or may havetapped 2 other devices or objects.

In an embodiment, the user may purchase a Collectif-i band that maycomprise 6 digital characters of which 5 may be revealed once-a-day. Thesixth character may be revealed if the user purchases a Collect-i-dekdigital album that the user may need to tap. Further, the system mayfacilitate collectible, and tradeable digital reveals as part of aninitial purchase. Further, unboxing and reveals may be based oninteracting with other unconnected devices in a true peer-to-peerfashion. Further, the system may facilitate rich (robust) unboxing andreveal/surprise experiences and rewards that may go beyond one-time,physical unboxing and may not be socially-isolated, and may beinteractive.

Further, according to some embodiments, a proximity based system to withtap-managed content and collectible sharing & notifications isdisclosed.

Further, a method for sharing and finding collectibles with a tap andproximal awareness—without a primary need to navigate a mobile phoneapplication/website nor have a connected device (e.g. unconnecteddevice) is disclosed.

A firmware may allow one or more users to “tap” NFC-embedded objects ordevices to share or trade collectible characters and digital contentwith others. Two device owners may share content by simply tappingdevices and the content may be shared or traded. If the device is adigital album (determined based on the firmware interaction and deviceid) the content may be stored or retrieved. In an embodiment the objectsmay include wristbands that may be tapped in a peer-to-peer context toshare content, such as one or more characters.

In an embodiment, the shared content may comprise an associated‘half-life’ after which the content may start to disappear. Further, thesystem may allow collectables to be shared on a permanent ornon-permanent basis. Further, traded characters/content may be permanentand may be fully instantiated within the system. A shared character mayallow a user to experience the characters or content on a ‘trial’ (akatemporary) basis and perhaps with certain configured limitations. Forexample, a shared character may be fully experience as part of acollection but that character may have a 1-week life during which thecharacter may slowly begin to fade until deletion or inactivation,leading to visibility as a non-functioning silhouette. However, a sharedcharacter's configuration may allow the character to “live” indefinitelyif the user has a Collect-i-Dek digital album or if there are otherparameters in place to which the character may be tapped or savedpermanently. Further, an inactive shared character may be revived aseither a shared character (thus restarting the 1 week/configuredhalf-life) or a permanent character if the character is revised via atapping with a revival character/function (such as corresponding to aband or other purchased item). Further, any accessories and stats thatthe shared character may have amassed in “Shared” state may be retainedor revived.

Further, the system may a user to be notified on a device, if there areone or more users within a predefined proximity of who may possess acharacter, accessory, or other items that the user may desire. Further,the user may touch or utilize a gesture controlled activation related tothe notification to begin a near-proximity introduction to the one ormore users and an interaction may lead to a simple share or trade.Further, the user may create a list of specific characters or content orhashtags that the user may desire. Further, a device of the user maybroadcast the list to one or more devices in proximity which may respondwith any content that the user may require. Further, in an embodiment,the device may generate an alert of content that the user may not have.For example, one or more devices may broadcast to the device any extracharacters and shareable content that may be available. Accordingly, theuser may not need to specify long lists of uncollected characters inorder to received notifications.

Further, a notification may include a display visual notification(lighted border flash) as well as a momentary small message or imagesubset of detected characters. For example, a notification may describetop 3 characters that one or more users near the user may possess.

Further, a notification may describe that one or more devices mayinclude one or more characters that may complete a collection of theuser. The user may touch the notification which displays a visualpattern or description allowing for the user to communicate with the oneor more devices.

Further, the system may combine elements of unboxing mystery digitalcontent on unconnected devices, and may add elements like digitalcollecting, sharing, and trading.

Further, the system may allow digital reveals and surprises onunconnected devices and through peer-to-peer interaction

Further, the system may allow characters and content to be revealed andtransferred to a device from one or more devices or unpowered NFC tags.

Further, in some embodiments, a Domain Specific Language (DSL) fortap-managed content is disclosed. The system may provide a proprietaryDomain Specific Language (DSL) for content encoding, compression,description and data/interaction management which that also serves asbridge that may transcend historically separated technology systems suchas like iOS® and Android®, and various proprietary devices. A wristbandmay be taped to transfer characters or content from other bands,iWatches® to Android® smartphones, iPhones®, tablets, and so on througha tap.

The system may consist of firmware that may be embedded within devicesand software/Software SDK within mobile applications that may leverageNFC and Bluetooth as a data connection transport to communicate andinterpret a common DSL. The system may also provide for modifying theDSL payload as a mechanism to manage tap interactions. For example,increasing a Tap counter that can then may be interpreted bysubsequently tapped devices to determine if a character or content maybe shared or traded any further.

FIG. 12 is a representation of a character 1200 with a plurality ofaccessories, in accordance with some embodiments. 1202 is a view withaccessory options. Further, 1204 is a view with a plurality ofaccessories collected by the character 1200. Further, 1206 is a viewwith accessory options.

The DSL may provide a ParticleType and DSLType designator which maywillow for an ability to search within content of a character forabilities and actions to provide for stateless and distributedinteraction and content as part of a social blockchain interaction. Forexample, a virtual room may be created and shared with one or moreusers, and capabilities and actions of the virtual room may be defined.

Further, according to some embodiments, an exemplary DSL for virtualroom and unboxing animation is described as below.

Further, the system may comprise a simple, hands-free mechanism toexchange content/characters across one or more devices within anapplication context. The content may be immediately reflected within anapplication experience that may fulfill an objective of a user (i.e. seecharacter displayed within a collection), and may not require anestablished data network, hands-on data transfer set-up, manipulation,or post-transfer manipulation.

Further, in accordance with some embodiments, a digital content storage,and customization system, including digital albums is disclosed.

The system may allow for a user device, such as a smartphone, or atablet to store and manage digital collections. Wearable devices may belimited in storage. The digital album may allow a user to simply tap adevice to the user device, such as a tablet to store content to createroom to receive additional characters or content without having to loseexisting content and characters. The digital album may hold a pluralityof characters and content compared. Further, a larger display device ofa tablet or smartphone may allow for sharing of broader statistics andcontent information, and may display an entire portfolio of Characters,along with a progress towards completing a collection.

Additionally, the digital album may allow the user to select one or morecharacters to be sent to a device with a tap allowing for very simplewearable device customization. For example, the user may feel likeshowing a rare set of 15 characters or related fashionable content asopposed to a theme of character. Further, the digital album may alsoallow to the play pattern of keeping shared characters that wouldotherwise, based on their configuration, disappear after a period oftime.

In an embodiment, a user may purchase a Digital Album (ie.Collectif-i-dek) to which the user may periodically a device to storeCharacters and view overall collection and collectible progress. TheUser may select themes of characters/content from the digital album thatthe user may wish to display on the device through customized playlists.

According to some embodiments, a method and system for creating ad-hocshared virtual experiences is disclosed. Further, the system maycomprise a hands-free mechanism for forming and participating inpeer-to-peer, mesh digital experiences.

Further, the system may provide a simple and secure way for multipleusers to enter virtual rooms or shared experiences using one or moredevices without the need for an internet or Wi-Fi network connection.

Further, according to some embodiments, a system for hands-freeinitiation of shared group digital experiences is disclosed.

Further, the system may include devices with NFC and Bluetooth LowEnergy and/or Bluetooth Mesh capability. Further, the system may includeutilizing NFC communications to establish a private secure Bluetoothnetwork as well as application-level group initialization (i.e., initialauthentication/authorization of the device, protocol for determining themaster device for a virtual group experience, etc.). After the Bluetoothnetwork may be initialized, group firmware/software communications mayoccur over the Bluetooth network.

First, a first user may put a first device into a master “Friend” modewhere the first device may be the designator and arbitrator of sharedassets—for example the type of virtual room within one or morecharacters representing other users may appear. In an embodiment, thefirst user may not put the first device into master “Friend” mode.Further, firmware may establish a master arbitrator amongst the firstuser and a second user to tap and initialize the group. Firmware on thefirst device, and a second device may exchange key and informationregarding initializing a Bluetooth network. An initialization vector maybe exchanged for provisioning a secure Bluetooth mesh or BLE connectionas well as determining which device may be the master arbitrator at afirmware application level. At a firmware application level, each devicethat joins the group may be also be provided a group state, includingand not limited to virtual room assets and virtual room state (e.g., thecharacters populating the room and their state). Each device that joinsthe group may see a ‘live’ view of the room and each group memberscharacter within it. Further, a count-down timer may on each deviceshowing a time remaining for any additional user to join the group. Anygroup devices may ‘Tap’ a non-group device the device to receive theinitialization vector and join the group. Every time a non-group bandmay join the group, the countdown timer may reset to restart the countersequence, at which time the timer may be reset through a mesh broadcaston all devices, or the timer may continue uninterrupted. Once the timerexpires no additional device may join the group. Further, the groupmaster may be virtually changed by taping another device of the group,at which point the tapped device may be updated as the master, keepgroup state, and the change broadcast to the group.

Further, a group initiation could also be started by tapping an NFC Tagespecially encoded with parameters for a network like network groupaddress and a well-known address for a storing group state (i.e. masterdevice, etc.). Further, the group may be disbanded once the masterdevice exits from the group.

Further, a group initiation could also be started by tapping an NFC Tagespecially encoded with parameters for a network like network groupaddress and a well-known address for a storing group state (i.e. masterdevice, etc.) whereby one or more devices may, upon tapping the NFC Tag,the one or more devices may see a live view of a different virtual room.

FIG. 13 is a representation of creation of a group, in accordance withsome embodiments. At step 1312, five individual users represented byfive devices, such as a first device 1302, a second device 1304, a thirddevice 1306, a fourth device 1308, and a fifth device 1310 may beavailable. Further, at step 1314, the first device 1302 and the seconddevice 1304 may initiate a Group session. Further, at step 1316, thethird device 1306 may join the group within a predetermined time, suchas a 12 second window. Further, at step 1318, the group may becomeactive after the predetermined time including the first device 1302, thesecond device 1304, and the third device 1306.

According to some embodiments, a system to facilitate participation inand control of shared digital shared experiences, such as via Bluetoothcommunications—without necessarily using a traditionalnetwork/cellular/internet connection or communications is disclosed.Further, as shown in FIG. 14, once a shared experience/group isinitiated, a shared virtual room 1402, viewable across all participatingdevices such as a first device 1404, second device 1406, and a thirddevice 1408, may then start another countdown and/or deliver a mysterybox 1410 which may animate and open giving each character within theroom a reward, such as an accessory, action, or other digital element.Further, shared group assets, such as the appearing of the mystery box1410, may be controlled by the master device, such as the first device1404. Each user in the group may control a character corresponding tothe group member within the virtual room. For example, shaking awearable device, such as the second device 1406 may make a characterdance, which may be communicated using a domain specific language (DSL)for controlling and manipulating images and sprites. This DSL may beincluded in a share state broadcast to group members over theestablished Bluetooth network. Further, a group member may trigger awearable device, such as the third device 1408 (such as by pressing abutton or executing a gesture) to take a picture (image capture) of thegroup/virtual room as a keepsake.

Further, group session may either end automatically as determined by thefirmware (after rewards are given) or through a trigger by a member ofthe group as determined by the firmware (such as the master user througha firmware action e.g. a button press, gesture, etc.).

Further, once the session ends, each respective device may provide a‘post-group’ view, such as including a character with a new accessoryand/or statistics from the group experience, etc.

Further, according to some embodiments, a method and system to providedigital rewards and content in group wearable experiences, without theneed for a central authority, nor a needed data connection thereto, toarbitrate the rewards or to maintain persistent state outside of aparticipating device itself is disclosed. The system and method mayprovide relevant rewards for each user without the need for acentralized authority or understanding of all potential aspects of groupsubmitted the content. Moreover, the system may allow consideration ofelements outside of the specific group experience.

Further, a stateless group experience is facilitated should devicesleave a group, and for ensuring an understanding of device state todetermine which accessories are valid for each character, such as byconsidering accessories that the device/character may already possess,etc.

Additionally, since each individual Device calculates outcomes andrewards, the Devices may factor in device elements (i.e., heartbeat,location etc.) that may be to data intensive or personal to broadcast.

FIG. 15 is an illustration of an online platform 1500 consistent withvarious embodiments of the present disclosure. By way of non-limitingexample, the online platform 1500 to facilitate a proximity basedinteraction between a first portable electronic device and a secondportable electronic device may be hosted on a centralized server 1502,such as, for example, a cloud computing service. The centralized server1502 may communicate with other network entities, such as, for example,a mobile device 1504 (such as a smartphone, a laptop, a tablet computeretc.), other electronic devices 1506 (such as desktop computers, servercomputers etc.), databases 1508, sensors 1510, and a wearable electronicdevice 1522 over a communication network 1514, such as, but not limitedto, the Internet. Further, users of the online platform 1500 may includerelevant parties such as, but not limited to, end users, administrators,service providers, service consumers and so on. Accordingly, in someinstances, electronic devices operated by the one or more relevantparties may be in communication with the platform.

A user 1516, such as the one or more relevant parties, may access onlineplatform 1500 through a web based software application or browser. Theweb based software application may be embodied as, for example, but notbe limited to, a website, a web application, a desktop application, anda mobile application compatible with a computing device 1600.

Further, in some embodiments, the online platform 1500 may facilitateproximity based interaction with the first portable electronic device100, and the second portable electronic device 102. Further, the firstportable electronic device 100, and the second portable electronicdevice 102 may communicate with the online platform 1500 such as toaccess a market user interface, to craft, and/or alter the first digitalasset and the second digital asset, to store the first digital asset andthe second digital asset, and to transmit the first digital asset andthe second digital asset. Further, in an embodiment, the online platform1500 may interface with at least one of the first portable electronicdevice 100, and the second portable electronic device 102 to back up atleast one of the first digital asset and the second digital asset, suchas on databases 1508.

With reference to FIG. 16, a system consistent with an embodiment of thedisclosure may include a computing device or cloud service, such ascomputing device 1600. In a basic configuration, computing device 1600may include at least one processing unit 1602 and a system memory 1604.Depending on the configuration and type of computing device, systemmemory 1604 may comprise, but is not limited to, volatile (e.g.random-access memory (RAM)), non-volatile (e.g. read-only memory (ROM)),flash memory, or any combination. System memory 1604 may includeoperating system 1605, one or more programming modules 1606, and mayinclude a program data 1607. Operating system 1605, for example, may besuitable for controlling computing device 1600's operation. In oneembodiment, programming modules 1606 may include image-processingmodule, machine learning module. Furthermore, embodiments of thedisclosure may be practiced in conjunction with a graphics library,other operating systems, or any other application program and is notlimited to any particular application or system. This basicconfiguration is illustrated in FIG. 16 by those components within adashed line 1608.

Computing device 1600 may have additional features or functionality. Forexample, computing device 1600 may also include additional data storagedevices (removable and/or non-removable) such as, for example, magneticdisks, optical disks, or tape. Such additional storage is illustrated inFIG. 16 by a removable storage 1609 and a non-removable storage 1610.Computer storage media may include volatile and non-volatile, removableand non-removable media implemented in any method or technology forstorage of information, such as computer-readable instructions, datastructures, program modules, or other data. System memory 1604,removable storage 1609, and non-removable storage 1610 are all computerstorage media examples (i.e., memory storage.) Computer storage mediamay include, but is not limited to, RAM, ROM, electrically erasableread-only memory (EEPROM), flash memory or other memory technology,CD-ROM, digital versatile disks (DVD) or other optical storage, magneticcassettes, magnetic tape, magnetic disk storage or other magneticstorage devices, or any other medium which can be used to storeinformation and which can be accessed by computing device 1600. Any suchcomputer storage media may be part of device 1600. Computing device 1600may also have input device(s) 1612 such as a keyboard, a mouse, a pen, asound input device, a touch input device, a location sensor, a camera, abiometric sensor, etc. Output device(s) 1614 such as a display,speakers, a printer, etc. may also be included. The aforementioneddevices are examples and others may be used.

Computing device 1600 may also contain a communication connection 1616that may allow device 1600 to communicate with other computing devices1618, such as over a network in a distributed computing environment, forexample, an intranet or the Internet. Communication connection 1616 isone example of communication media. Communication media may typically beembodied by computer readable instructions, data structures, programmodules, or other data in a modulated data signal, such as a carrierwave or other transport mechanism, and includes any information deliverymedia. The term “modulated data signal” may describe a signal that hasone or more characteristics set or changed in such a manner as to encodeinformation in the signal. By way of example, and not limitation,communication media may include wired media such as a wired network ordirect-wired connection, and wireless media such as acoustic, radiofrequency (RF), infrared, and other wireless media. The term computerreadable media as used herein may include both storage media andcommunication media.

As stated above, a number of program modules and data files may bestored in system memory 1604, including operating system 1605. Whileexecuting on processing unit 1602, programming modules 1606 (e.g.,application 1620 such as a media player) may perform processesincluding, for example, one or more stages of methods, algorithms,systems, applications, servers, databases as described above. Theaforementioned process is an example, and processing unit 1602 mayperform other processes. Other programming modules that may be used inaccordance with embodiments of the present disclosure may includemachine learning applications.

Generally, consistent with embodiments of the disclosure, programmodules may include routines, programs, components, data structures, andother types of structures that may perform particular tasks or that mayimplement particular abstract data types. Moreover, embodiments of thedisclosure may be practiced with other computer system configurations,including hand-held devices, general purpose graphics processor-basedsystems, multiprocessor systems, microprocessor-based or programmableconsumer electronics, application specific integrated circuit-basedelectronics, minicomputers, mainframe computers, and the like.Embodiments of the disclosure may also be practiced in distributedcomputing environments where tasks are performed by remote processingdevices that are linked through a communications network. In adistributed computing environment, program modules may be located inboth local and remote memory storage devices.

Furthermore, embodiments of the disclosure may be practiced in anelectrical circuit comprising discrete electronic elements, packaged orintegrated electronic chips containing logic gates, a circuit utilizinga microprocessor, or on a single chip containing electronic elements ormicroprocessors. Embodiments of the disclosure may also be practicedusing other technologies capable of performing logical operations suchas, for example, AND, OR, and NOT, including but not limited tomechanical, optical, fluidic, and quantum technologies. In addition,embodiments of the disclosure may be practiced within a general-purposecomputer or in any other circuits or systems.

Embodiments of the disclosure, for example, may be implemented as acomputer process (method), a computing system, or as an article ofmanufacture, such as a computer program product or computer readablemedia. The computer program product may be a computer storage mediareadable by a computer system and encoding a computer program ofinstructions for executing a computer process. The computer programproduct may also be a propagated signal on a carrier readable by acomputing system and encoding a computer program of instructions forexecuting a computer process. Accordingly, the present disclosure may beembodied in hardware and/or in software (including firmware, residentsoftware, micro-code, etc.). In other words, embodiments of the presentdisclosure may take the form of a computer program product on acomputer-usable or computer-readable storage medium havingcomputer-usable or computer-readable program code embodied in the mediumfor use by or in connection with an instruction execution system. Acomputer-usable or computer-readable medium may be any medium that cancontain, store, communicate, propagate, or transport the program for useby or in connection with the instruction execution system, apparatus, ordevice.

The computer-usable or computer-readable medium may be, for example butnot limited to, an electronic, magnetic, optical, electromagnetic,infrared, or semiconductor system, apparatus, device, or propagationmedium. More specific computer-readable medium examples (anon-exhaustive list), the computer-readable medium may include thefollowing: an electrical connection having one or more wires, a portablecomputer diskette, a random-access memory (RAM), a read-only memory(ROM), an erasable programmable read-only memory (EPROM or Flashmemory), an optical fiber, and a portable compact disc read-only memory(CD-ROM). Note that the computer-usable or computer-readable mediumcould even be paper or another suitable medium upon which the program isprinted, as the program can be electronically captured, via, forinstance, optical scanning of the paper or other medium, then compiled,interpreted, or otherwise processed in a suitable manner, if necessary,and then stored in a computer memory.

Embodiments of the present disclosure, for example, are described abovewith reference to block diagrams and/or operational illustrations ofmethods, systems, and computer program products according to embodimentsof the disclosure. The functions/acts noted in the blocks may occur outof the order as shown in any flowchart. For example, two blocks shown insuccession may in fact be executed substantially concurrently or theblocks may sometimes be executed in the reverse order, depending uponthe functionality/acts involved.

While certain embodiments of the disclosure have been described, otherembodiments may exist. Furthermore, although embodiments of the presentdisclosure have been described as being associated with data stored inmemory and other storage mediums, data can also be stored on or readfrom other types of computer-readable media, such as secondary storagedevices, like hard disks, solid state storage (e.g., USB drive), or aCD-ROM, a carrier wave from the Internet, or other forms of RAM or ROM.Further, the disclosed methods' stages may be modified in any manner,including by reordering stages and/or inserting or deleting stages,without departing from the disclosure.

Although the present disclosure has been explained in relation to itspreferred embodiment, it is to be understood that many other possiblemodifications and variations can be made without departing from thespirit and scope of the disclosure.

What is claimed is:
 1. A first portable electronic device facilitating aproximity based interaction with at least one second portable electronicdevice, wherein the first portable electronic device comprises: at leastone first sensor device configured to generate at least one first sensordata; a first transceiver configured for communicating with at least onesecond transceiver associated with the at least one second portableelectronic device; a first processor communicatively coupled with eachof the first transceiver and the at least one first sensor device,wherein the first processor is configured for: detecting at least oneproximity based event based on the at least one first sensor data fromthe at least one first sensor device; and generating a combined digitalasset using a first digital asset and at least one second digital assetbased on the detecting, wherein the first digital asset is obtained froma memory device associated with the first portable electronic device,wherein the at least one second digital asset is obtained from the atleast one second portable electronic device; and the memory deviceconfigured for storing the combined digital asset and the first digitalasset.
 2. The first portable electronic device of claim 1, wherein atleast one of the first portable electronic device and the at least onesecond portable electronic device is a wearable electronic device. 3.The first portable electronic device of claim 1, wherein at least one ofthe first portable electronic device and the at least one secondportable electronic device is a short range communication enabledobject.
 4. The first portable electronic device of claim 3, wherein theshort range communication enabled object comprises at least one of anNFC enabled trading card, an NFC enabled poster, and an NFC enabledproduct packaging.
 5. The first portable electronic device of claim 1,wherein the at least one first sensor device comprises at least one of aradio frequency sensor, an image sensor, a proximity sensor, an audiosensor, a motion sensor, and an accelerometer.
 6. The first portableelectronic device of claim 1, wherein the at least one proximity basedevent comprises at least one of identifying a contact between the firstportable electronic device and the at least one second portableelectronic device, detecting distance between the first portableelectronic device and the at least one second portable electronic deviceto be within a pre-defined range, and a capturing at least one visualcode associated with the at least one second portable electronic deviceusing an image sensor of the first portable electronic device.
 7. Thefirst portable electronic device of claim 1, wherein the first digitalasset comprises at least one of at least one first visualcharacteristic, at least one first audio characteristic, and at leastone first haptic characteristic, wherein the at least one second digitalasset comprises at least one of at least one second visualcharacteristic, at least one second audio characteristic, and at leastone second haptic characteristic.
 8. The first portable electronicdevice of claim 7, wherein the first processor is configured to generatethe combined digital asset by combining at least one of the at least onefirst visual characteristic, the at least first audio characteristic,and the at least one first haptic characteristic with at least one ofthe at least one of at least one second visual characteristic, the atleast one second audio characteristic, and the at least one secondhaptic characteristic.
 9. The first portable electronic device of claim1, wherein at least one of the first portable electronic device and theat least one second portable electronic device comprises a presentationdevice configured to present the combined digital asset.
 10. The firstportable electronic device of claim 9, wherein the presentation devicecomprises at least one of a display device, an audio device, and ahaptic feedback device.
 11. A first portable electronic devicefacilitating a proximity based interaction with at least one secondportable electronic device, wherein the first portable electronic devicecomprises: at least one first sensor device configured to generate atleast one first sensor data; a first transceiver configured forcommunicating with at least one second transceiver associated with theat least one second portable electronic device; a first processorcommunicatively coupled with each of the first transceiver and the atleast one first sensor device, wherein the first processor is configuredfor: detecting at least one proximity based event based on the at leastone first sensor data from the at least one first sensor device; andgenerating a combined digital asset using a first digital asset and atleast one second digital asset based on the detecting, wherein the firstdigital asset is obtained from a memory device associated with the firstportable electronic device, wherein the at least one second digitalasset is obtained from the at least one second portable electronicdevice; and a presentation device configured to present the combineddigital asset; and the memory device configured for storing the combineddigital asset and the first digital asset.
 12. The first portableelectronic device of claim 11, wherein at least one of the firstportable electronic device and the at least one second portableelectronic device is a wearable electronic device.
 13. The firstportable electronic device of claim 11, wherein at least one of thefirst portable electronic device and the at least one second portableelectronic device is a short range communication enabled object.
 14. Thefirst portable electronic device of claim 13, wherein the short rangecommunication enabled object comprises at least one of an NFC enabledtrading card, an NFC enabled poster, and an NFC enabled productpackaging.
 15. The first portable electronic device of claim 11, whereinthe presentation device comprises at least one of a display device, anaudio device, and a haptic feedback device.
 16. A first portableelectronic device facilitating a proximity based interaction with atleast one second portable electronic device, wherein the first portableelectronic device comprises: at least one first sensor device configuredto generate at least one of a first sensor data, at least one secondsensor data, and a third sensor data; a first transceiver configured forcommunicating with at least one second transceiver associated with theat least one second portable electronic device; a first processorcommunicatively coupled with each of the first transceiver and the atleast one first sensor device, wherein the first processor is configuredfor: detecting a pre-tap gesture based on the first sensor data;entering the first portable electronic device in an interaction modebased on the detecting of the pre-tap gesture; detecting at least oneproximity based event using the at least one second sensor data based onthe interaction mode; generating a combined digital asset using a firstdigital asset and at least one second digital asset based on thedetecting of the at least one proximity based event, wherein the firstdigital asset is obtained from a memory device associated with the firstportable electronic device, wherein the at least one second digitalasset is obtained from the at least one second portable electronicdevice; detecting a post-tap gesture based on the third sensor data;performing one of an acceptance and a rejection of the combined digitalasset based on the post-tap gesture; a presentation device configured topresent the combined digital asset, wherein the presentation devicecomprises at least one of a display device, an audio device, and ahaptic feedback device; and the memory device configured for storing thecombined digital asset based on the post-tap gesture;
 17. The firstportable electronic device of claim 16, wherein at least one of thefirst portable electronic device and the at least one second portableelectronic device is a wearable electronic device.
 18. The firstportable electronic device of claim 16, wherein at least one of thefirst portable electronic device and the at least one second portableelectronic device is a short range communication enabled object.
 19. Thefirst portable electronic device of claim 18, wherein the short rangecommunication enabled object comprises at least one of an NFC enabledtrading card, an NFC enabled poster, and an NFC enabled productpackaging.
 20. The first portable electronic device of claim 16, whereinat least one of the pre-tap gesture and the post-tap gesture comprisesat least one of a shaking of the first portable electronic device, amovement of the first portable electronic device in a pre-definedmanner, and a user touching at least a portion of the first portableelectronic device.